set texture_mipmap_bias to -0.5

This commit is contained in:
Teatov 2025-03-03 14:17:06 +10:00
parent 0835f66ac4
commit e9686c02b0
2 changed files with 2 additions and 0 deletions

View File

@ -141,3 +141,4 @@ common/physics_interpolation=true
[rendering] [rendering]
textures/vram_compression/import_etc2_astc=true textures/vram_compression/import_etc2_astc=true
textures/default_filters/texture_mipmap_bias=-0.5

View File

@ -288,6 +288,7 @@ size = Vector3(1.5, 6, 1.5)
[node name="SwoopMesh" type="MeshInstance3D" parent="Effects"] [node name="SwoopMesh" type="MeshInstance3D" parent="Effects"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.0985078, 0, 1, -4.30591e-09, 0, 1, 0) transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.0985078, 0, 1, -4.30591e-09, 0, 1, 0)
visible = false
layers = 256 layers = 256
material_override = SubResource("StandardMaterial3D_m1xj5") material_override = SubResource("StandardMaterial3D_m1xj5")
cast_shadow = 0 cast_shadow = 0