remove projectile material
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85ee6da79d
commit
f85e7a2715
@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://cejn8wfgw14xs"]
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[gd_scene load_steps=6 format=3 uid="uid://cejn8wfgw14xs"]
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[ext_resource type="Script" path="res://scripts/projectiles/projectile.gd" id="1_kv6x5"]
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[ext_resource type="Script" path="res://scripts/projectiles/projectile.gd" id="1_kv6x5"]
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[ext_resource type="Material" uid="uid://cux40v5s5sok3" path="res://resources/materials/debug/debug_projectile.tres" id="2_b024o"]
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[ext_resource type="Material" uid="uid://cux40v5s5sok3" path="res://resources/materials/debug/debug_projectile.tres" id="2_b024o"]
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@ -7,9 +7,6 @@
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[sub_resource type="SphereShape3D" id="SphereShape3D_vc8th"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_vc8th"]
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radius = 0.25
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radius = 0.25
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xrv5d"]
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no_depth_test = true
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[sub_resource type="SphereMesh" id="SphereMesh_ctqwx"]
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[sub_resource type="SphereMesh" id="SphereMesh_ctqwx"]
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radius = 0.25
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radius = 0.25
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height = 0.5
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height = 0.5
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@ -26,7 +23,6 @@ shape = SubResource("SphereShape3D_vc8th")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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layers = 64
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layers = 64
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material_override = SubResource("StandardMaterial3D_xrv5d")
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cast_shadow = 0
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cast_shadow = 0
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mesh = SubResource("SphereMesh_ctqwx")
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mesh = SubResource("SphereMesh_ctqwx")
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