[gd_scene load_steps=6 format=3 uid="uid://cksoaevb5sloo"] [ext_resource type="Script" path="res://scripts/enemies/projectile_spawner.gd" id="1_fdaky"] [ext_resource type="PackedScene" uid="uid://cejn8wfgw14xs" path="res://scenes/projectiles/projectile.tscn" id="2_p0btw"] [ext_resource type="PackedScene" uid="uid://c8gqrealje3o" path="res://scenes/effects/shadow_decal.tscn" id="3_yqwru"] [sub_resource type="BoxMesh" id="BoxMesh_860q6"] [sub_resource type="CylinderMesh" id="CylinderMesh_esok8"] top_radius = 0.25 bottom_radius = 0.25 height = 0.635 [node name="ProjectileSpawner" type="Node3D" node_paths=PackedStringArray("_spawn_point")] script = ExtResource("1_fdaky") _spawn_point = NodePath("Marker3D") _projectile_scene = ExtResource("2_p0btw") _velocity = Vector3(0, 0, -10) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) layers = 128 cast_shadow = 0 mesh = SubResource("BoxMesh_860q6") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1, -0.34) layers = 128 cast_shadow = 0 mesh = SubResource("CylinderMesh_esok8") [node name="Marker3D" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -0.591) [node name="ShadowDecal" parent="." instance=ExtResource("3_yqwru")] size = Vector3(2.5, 6, 2.5)