[gd_scene load_steps=2 format=3 uid="uid://c8gqrealje3o"] [ext_resource type="Texture2D" uid="uid://xi8bgmkq6kiq" path="res://assets/textures/effects/shadow_decal.png" id="1_25nh0"] [node name="ShadowDecal" type="Decal"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0) size = Vector3(1, 6, 1) texture_albedo = ExtResource("1_25nh0") modulate = Color(0, 0, 0, 0.74902) normal_fade = 0.75 upper_fade = 0.025 cull_mask = 1