[gd_scene load_steps=9 format=3 uid="uid://cejn8wfgw14xs"] [ext_resource type="Script" uid="uid://bbd22tc1scoom" path="res://scripts/projectiles/projectile.gd" id="1_kv6x5"] [ext_resource type="Material" uid="uid://cux40v5s5sok3" path="res://resources/materials/debug/debug_projectile.tres" id="2_b024o"] [ext_resource type="PackedScene" uid="uid://c8gqrealje3o" path="res://scenes/effects/shadow_decal.tscn" id="3_2dqcj"] [ext_resource type="PackedScene" uid="uid://bl3flu6un3op1" path="res://assets/models/projectiles/projectile.glb" id="3_oc4rm"] [ext_resource type="Material" uid="uid://dnyl326cg2rvh" path="res://resources/materials/projectiles/projectile_mat.tres" id="4_u2n0m"] [ext_resource type="Material" uid="uid://d3f5sarakjtlg" path="res://resources/materials/projectiles/projectile_glow_mat.tres" id="5_fdcqu"] [sub_resource type="QuadMesh" id="QuadMesh_u2n0m"] size = Vector2(2.5, 2.5) [sub_resource type="SphereShape3D" id="SphereShape3D_vc8th"] radius = 0.25 [node name="Projectile" type="Area3D"] collision_layer = 32 collision_mask = 49 script = ExtResource("1_kv6x5") _collision_debug_material = ExtResource("2_b024o") [node name="Model" parent="." instance=ExtResource("3_oc4rm")] [node name="ProjectileMesh" parent="Model" index="0"] transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0) layers = 64 cast_shadow = 0 surface_material_override/0 = ExtResource("4_u2n0m") [node name="ProjectileGlow" type="MeshInstance3D" parent="Model/ProjectileMesh" index="0"] transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0) material_override = ExtResource("5_fdcqu") mesh = SubResource("QuadMesh_u2n0m") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_vc8th") debug_color = Color(0, 0.6, 0.7, 0.42) [node name="ShadowDecal" parent="." instance=ExtResource("3_2dqcj")] [editable path="Model"]