[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://bdi02rpvdukem"] [ext_resource type="Shader" path="res://shaders/wireframe.gdshader" id="1_ooap1"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_ionb4"] render_priority = 0 shader = ExtResource("1_ooap1") shader_parameter/albedo = Color(0.778762, 0.602207, 1.92523e-07, 0.435294) shader_parameter/outline_width = 0.0 [resource] next_pass = SubResource("ShaderMaterial_ionb4") transparency = 1 shading_mode = 0 albedo_color = Color(0.778762, 0.602207, 1.92523e-07, 0.435294)