150 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
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			150 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| ; Engine configuration file.
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| ; It's best edited using the editor UI and not directly,
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| ; since the parameters that go here are not all obvious.
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| ;
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| ; Format:
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| ;   [section] ; section goes between []
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| ;   param=value ; assign values to parameters
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| 
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| config_version=5
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| 
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| [animation]
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| 
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| warnings/check_invalid_track_paths=false
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| 
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| [application]
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| 
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| config/name="batrix"
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| config/version="0.0.1"
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| run/main_scene="res://scenes/test.tscn"
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| config/use_custom_user_dir=true
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| config/custom_user_dir_name="Batrix"
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| config/features=PackedStringArray("4.4", "Forward Plus")
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| boot_splash/bg_color=Color(0, 0, 0, 1)
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| boot_splash/show_image=false
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| config/icon="res://icon.svg"
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| 
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| [autoload]
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| 
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| Settings="*res://scripts/globals/settings.gd"
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| Inputer="*res://scripts/globals/inputer.gd"
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| Debugger="*res://scenes/debugger.tscn"
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| Referencer="*res://scripts/globals/referencer.gd"
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| Cursor="*res://scenes/ui/cursor.tscn"
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| Music="*res://scripts/audio/music.gd"
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| 
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| [debug]
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| 
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| gdscript/warnings/untyped_declaration=2
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| gdscript/warnings/unsafe_call_argument=2
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| gdscript/warnings/integer_division=0
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| 
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| [display]
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| 
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| window/size/viewport_width=1920
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| window/size/viewport_height=1080
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| window/size/always_on_top=true
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| window/size/window_width_override=1280
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| window/size/window_height_override=720
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| window/stretch/mode="canvas_items"
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| window/stretch/aspect="expand"
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| 
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| [editor]
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| 
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| movie_writer/movie_file="E:/Projects/Games/batrix/build/records/movie.avi"
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| 
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| [editor_plugins]
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| 
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| enabled=PackedStringArray()
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| 
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| [filesystem]
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| 
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| import/fbx2gltf/enabled=false
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| import/blender/enabled=false
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| 
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| [input]
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| 
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| toggle_debug={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":96,"key_label":0,"unicode":96,"location":0,"echo":false,"script":null)
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| ]
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| }
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| toggle_fullscreen={
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| "deadzone": 0.5,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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| , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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| ]
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| }
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| move_up={
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| "deadzone": 0.0,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
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| ]
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| }
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| move_down={
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| "deadzone": 0.0,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
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| ]
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| }
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| move_left={
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| "deadzone": 0.0,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
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| ]
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| }
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| move_right={
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| "deadzone": 0.0,
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| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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| , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
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| ]
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| }
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| aim_up={
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| "deadzone": 0.0,
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| "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
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| ]
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| }
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| aim_down={
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| "deadzone": 0.0,
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| "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
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| ]
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| }
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| aim_left={
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| "deadzone": 0.0,
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| "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
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| ]
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| }
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| aim_right={
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| "deadzone": 0.0,
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| "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
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| ]
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| }
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| attack={
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| "deadzone": 0.0,
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| "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(118, 11),"global_position":Vector2(127, 57),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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| , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
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| ]
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| }
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| 
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| [layer_names]
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| 
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| 3d_render/layer_1="geometry"
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| 3d_render/layer_6="characters"
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| 3d_render/layer_7="projectiles"
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| 3d_render/layer_8="props"
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| 3d_render/layer_9="effects"
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| 3d_physics/layer_1="geometry"
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| 3d_physics/layer_5="player"
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| 3d_physics/layer_6="projectiles"
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| 
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| [physics]
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| 
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| common/physics_jitter_fix=0.0
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| 3d/physics_engine="Jolt Physics"
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| common/physics_interpolation=true
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| 
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| [rendering]
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| 
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| textures/vram_compression/import_etc2_astc=true
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| textures/default_filters/texture_mipmap_bias=-0.5
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