9 lines
225 B
Plaintext
9 lines
225 B
Plaintext
uniform sampler2D screen_texture :
|
|
hint_screen_texture,
|
|
repeat_disable,
|
|
filter_linear_mipmap;
|
|
|
|
vec3 transparency_fragment(float alpha, vec2 screen_uv) {
|
|
return (1.0 - alpha) * texture(screen_texture, screen_uv).rgb;
|
|
}
|