batrix/scenes/player.tscn

580 lines
30 KiB
Plaintext

[gd_scene load_steps=49 format=3 uid="uid://b73y71y3efmv"]
[ext_resource type="Script" uid="uid://bvvmaqn1fp6nq" path="res://scripts/gameplay/player/player.gd" id="1_xt3i8"]
[ext_resource type="Material" uid="uid://cc18ee0wbfoud" path="res://resources/materials/debug/debug_player.tres" id="2_0p422"]
[ext_resource type="Script" uid="uid://dmu2tkt0wo7d1" path="res://scripts/gameplay/player/player_attack.gd" id="3_8pbtx"]
[ext_resource type="PackedScene" uid="uid://c7odkr2qcnn74" path="res://assets/models/characters/batrix/batrix.gltf" id="3_f1ej7"]
[ext_resource type="Script" uid="uid://dqxvdi3i2ejs" path="res://scripts/gameplay/player/player_animator.gd" id="4_adlgp"]
[ext_resource type="Material" uid="uid://bdi02rpvdukem" path="res://resources/materials/debug/debug_attack.tres" id="4_ll2ct"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://dhclwpxlgqerd" path="res://resources/characters/batrix/batrix_anim_tree.tres" id="5_mq40n"]
[ext_resource type="Script" uid="uid://b6fhhk232es04" path="res://scripts/effects/bones/bone_to_flatten.gd" id="6_cumn2"]
[ext_resource type="Script" uid="uid://5a2bpkyod65j" path="res://scripts/effects/bones/bone_flattener.gd" id="6_iug5b"]
[ext_resource type="Script" uid="uid://bmbbkpkqtugwy" path="res://scripts/effects/bones/bone_flipper.gd" id="6_oprun"]
[ext_resource type="AnimationLibrary" uid="uid://d32ucj640bbrw" path="res://assets/models/characters/batrix/animations/batrix_gp_generic.gltf" id="7_oprun"]
[ext_resource type="PackedScene" uid="uid://c8gqrealje3o" path="res://scenes/effects/shadow_decal.tscn" id="9_vgb3d"]
[ext_resource type="AudioStream" uid="uid://d3mrapl1f6gx2" path="res://assets/sfx/player/player_hurt.wav" id="10_qfm1y"]
[ext_resource type="AudioStream" uid="uid://eu1bk0vpwvvu" path="res://assets/sfx/player/player_hit_base.wav" id="11_l71n6"]
[ext_resource type="Material" uid="uid://db5evkae3bexe" path="res://resources/materials/effects/player/player_attack_aim_mat.tres" id="12_a8ls1"]
[ext_resource type="AudioStream" uid="uid://q6xor1j1wqlw" path="res://assets/sfx/player/hit/player_hit_1.wav" id="12_ke2ow"]
[ext_resource type="Script" uid="uid://co53auoisxyke" path="res://scripts/audio/footsteps_player.gd" id="13_6nytf"]
[ext_resource type="AudioStream" uid="uid://btuwt62lpdq" path="res://assets/sfx/player/hit/player_hit_2.wav" id="13_ujl30"]
[ext_resource type="AudioStream" uid="uid://dgrhxqlnarim2" path="res://assets/sfx/player/hit/player_hit_3.wav" id="14_31cv2"]
[ext_resource type="AudioStream" uid="uid://dyr84ittx31gx" path="res://assets/sfx/player/hit/player_hit_4.wav" id="15_pf23h"]
[ext_resource type="AudioStream" uid="uid://incq8v34i45p" path="res://assets/sfx/player/hit/player_hit_5.wav" id="16_dt7fs"]
[ext_resource type="PackedScene" uid="uid://dc5m5q8bi1imd" path="res://scenes/effects/player/player_hurt_particles.tscn" id="16_fulsm"]
[ext_resource type="AudioStream" uid="uid://chbx68a8mxve0" path="res://assets/sfx/player/player_hit_swoosh.wav" id="17_ke2ow"]
[ext_resource type="AudioStream" uid="uid://bef4e6hhaait3" path="res://assets/sfx/player/swing/player_swing_1.wav" id="18_31cv2"]
[ext_resource type="AudioStream" uid="uid://dt5i30dkgawb5" path="res://assets/sfx/player/swing/player_swing_2.wav" id="19_pf23h"]
[ext_resource type="Script" uid="uid://bxsmma3kjo381" path="res://scripts/gameplay/player/player_attack_effect.gd" id="24_31cv2"]
[ext_resource type="AudioStream" uid="uid://dgm4ccrcahaci" path="res://resources/footsteps/footsteps_baja.tres" id="27_31cv2"]
[sub_resource type="Curve" id="Curve_03vie"]
_data = [Vector2(0.952555, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_x7hu0"]
_limits = [-1.0, 1.0, 0.0, 1.0]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.145985, 1), 0.0, 0.0, 0, 0, Vector2(0.80292, -1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="Resource" id="Resource_komvq"]
script = ExtResource("6_cumn2")
bone_names = PackedStringArray("Tuft_base")
amount_by_pitch_curve = SubResource("Curve_03vie")
amount_by_yaw_curve = SubResource("Curve_x7hu0")
consider_side = true
yaw_fraction = 1.0
do_position = false
position_x_amount = 0.0
do_rotation = true
rotation_x_amount = 0.0
mirror_rot_x = false
consider_side_rot_x = false
rotation_y_amount = 0.53
mirror_rot_y = false
consider_side_rot_y = false
rotation_z_amount = 0.0
mirror_rot_z = false
consider_side_rot_z = false
do_scale = false
[sub_resource type="Curve" id="Curve_dj6ba"]
_data = [Vector2(0, 0), 0.0, 0.333126, 0, 0, Vector2(1, 1), 2.20052, 0.0, 0, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_4c21p"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_6imy2"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.265734, 0.538352), 1.71284, 1.71284, 0, 0, Vector2(0.86014, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="Curve" id="Curve_f1ej7"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
point_count = 1
[sub_resource type="Curve" id="Curve_suux4"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
point_count = 1
[sub_resource type="Animation" id="Animation_444js"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_5px2h"]
_data = {
&"RESET": SubResource("Animation_444js")
}
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_fulsm"]
random_pitch = 1.25
streams_count = 1
stream_0/stream = ExtResource("10_qfm1y")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_wqfne"]
streams_count = 5
stream_0/stream = ExtResource("12_ke2ow")
stream_1/stream = ExtResource("13_ujl30")
stream_2/stream = ExtResource("14_31cv2")
stream_3/stream = ExtResource("15_pf23h")
stream_4/stream = ExtResource("16_dt7fs")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ke2ow"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("17_ke2ow")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_dt7fs"]
random_pitch = 1.25
streams_count = 2
stream_0/stream = ExtResource("18_31cv2")
stream_1/stream = ExtResource("19_pf23h")
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_n6vi2"]
radius = 0.35
height = 1.8
[sub_resource type="CylinderShape3D" id="CylinderShape3D_qsqht"]
height = 0.5
radius = 2.0
[sub_resource type="PlaneMesh" id="PlaneMesh_oprun"]
size = Vector2(0.15, 1.75)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m1xj5"]
resource_local_to_scene = true
transparency = 1
blend_mode = 1
shading_mode = 0
[sub_resource type="SphereMesh" id="SphereMesh_kqbjh"]
radius = 2.0
height = 2.0
is_hemisphere = true
[sub_resource type="AudioStreamPolyphonic" id="AudioStreamPolyphonic_oprun"]
[sub_resource type="AudioStreamPolyphonic" id="AudioStreamPolyphonic_qfm1y"]
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("attack")]
collision_layer = 16
script = ExtResource("1_xt3i8")
cursor_color = Color(0.964706, 0.870588, 0.917647, 1)
_collision_debug_material = ExtResource("2_0p422")
attack = NodePath("Attack")
[node name="Model" parent="." instance=ExtResource("3_f1ej7")]
[node name="Skeleton3D" parent="Model/Armature" index="0"]
bones/0/position = Vector3(-0.524439, 1.02264, -0.0364679)
bones/0/rotation = Quaternion(0.687846, -0.096709, -0.714909, -0.0801328)
bones/0/scale = Vector3(1, 1, 1)
bones/1/position = Vector3(-9.75365e-05, 0.0319142, -0.124525)
bones/1/rotation = Quaternion(-0.000141591, 0.789452, 0.613812, 0.000224233)
bones/2/rotation = Quaternion(6.24507e-10, 4.41808e-08, -6.03351e-10, 1)
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bones/3/rotation = Quaternion(1.74623e-10, -2.60798e-10, -1.30968e-10, 1)
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bones/5/position = Vector3(6.05363e-09, 0.111695, -8.19564e-08)
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bones/6/rotation = Quaternion(-0.419042, -0.138382, 0.0264841, 0.896969)
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bones/9/rotation = Quaternion(1.13474e-07, 0.707107, 0.707107, -5.23149e-08)
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bones/11/scale = Vector3(1.22112, 1, 0.908669)
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bones/13/scale = Vector3(1.22112, 0.999999, 0.908669)
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[node name="BoneFlipper" type="SkeletonModifier3D" parent="Model/Armature/Skeleton3D" index="0"]
_import_path = NodePath("")
unique_name_in_owner = false
process_mode = 0
process_priority = 0
process_physics_priority = 0
process_thread_group = 0
physics_interpolation_mode = 0
auto_translate_mode = 0
editor_description = ""
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
rotation_edit_mode = 0
rotation_order = 2
top_level = false
visible = true
visibility_parent = NodePath("")
active = true
influence = 1.0
script = ExtResource("6_oprun")
_bones_to_exclude = Array[String](["Mouth_base", "Mouth", "Eye_base_L", "Eye_base_R"])
_bone_prefixes_to_exclude = Array[String](["Lips_"])
[node name="BoneFlattener" type="SkeletonModifier3D" parent="Model/Armature/Skeleton3D" index="1"]
_import_path = NodePath("")
unique_name_in_owner = false
process_mode = 0
process_priority = 0
process_physics_priority = 0
process_thread_group = 0
physics_interpolation_mode = 0
auto_translate_mode = 0
editor_description = ""
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
rotation_edit_mode = 0
rotation_order = 2
top_level = false
visible = true
visibility_parent = NodePath("")
active = true
influence = 1.0
script = ExtResource("6_iug5b")
_bones_to_flatten = Array[ExtResource("6_cumn2")]([SubResource("Resource_komvq")])
_mirror_y_angle = 0.05
_mouth_corner_pos_z = -0.043
_mouth_pos_z_curve = SubResource("Curve_dj6ba")
_mouth_corner_pos_x = 0.074
_mouth_corner_pos_y = 0.005
_mouth_corner_rot_y = 0.703
_mouth_rot_y_curve = SubResource("Curve_4c21p")
_mouth_corner_rot_x = -0.49
_mouth_corner_rot_z = -0.525
_mouth_value_yaw_curve = SubResource("Curve_6imy2")
_mouth_front_pitch_curve = SubResource("Curve_f1ej7")
_mouth_front_yaw_curve = SubResource("Curve_suux4")
_mouth_hide_rot_y = 6.283
metadata/_custom_type_script = "uid://5a2bpkyod65j"
[node name="AnimationPlayer" parent="Model" index="1"]
deterministic = true
libraries = {
&"": SubResource("AnimationLibrary_5px2h"),
&"batrix_gp_generic": ExtResource("7_oprun")
}
[node name="PlayerAnimator" type="AnimationTree" parent="." node_paths=PackedStringArray("_player", "_attack", "_bone_flipper", "_sfx_audio_player", "_hurt_particles", "_footsteps_player")]
process_priority = 10
process_physics_priority = 10
root_node = NodePath("../Model")
tree_root = ExtResource("5_mq40n")
anim_player = NodePath("../Model/AnimationPlayer")
parameters/hit_oneshot/active = false
parameters/hit_oneshot/internal_active = false
parameters/hit_oneshot/request = 0
parameters/locomotion/run/blend_position = Vector2(-1, 0.010989)
parameters/main_time_scale/scale = 1.0
parameters/run->idle_oneshot/active = false
parameters/run->idle_oneshot/internal_active = false
parameters/run->idle_oneshot/request = 0
script = ExtResource("4_adlgp")
_player = NodePath("..")
_attack = NodePath("../Attack")
_bone_flipper = NodePath("../Model/Armature/Skeleton3D/BoneFlipper")
_sfx_audio_player = NodePath("../Audio/SFXPlayer")
_hurt_particles = NodePath("../Effects/HurtParticles")
_footsteps_player = NodePath("../Audio/FootstepsPlayer")
_hurt_sound = SubResource("AudioStreamRandomizer_fulsm")
_hit_sounds = Array[AudioStream]([ExtResource("11_l71n6"), SubResource("AudioStreamRandomizer_wqfne"), SubResource("AudioStreamRandomizer_ke2ow")])
_swing_sounds = SubResource("AudioStreamRandomizer_dt7fs")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
shape = SubResource("CapsuleShape3D_n6vi2")
debug_color = Color(0, 0.6, 0.7, 0.42)
[node name="Attack" type="Area3D" parent="." node_paths=PackedStringArray("_attack_shape_node")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
collision_layer = 32
collision_mask = 32
script = ExtResource("3_8pbtx")
_attack_shape_node = NodePath("AttackShape")
_collision_debug_material = ExtResource("4_ll2ct")
[node name="AttackShape" type="CollisionShape3D" parent="Attack"]
shape = SubResource("CylinderShape3D_qsqht")
debug_color = Color(0, 0.6, 0.7, 0.42)
[node name="AimMesh" type="MeshInstance3D" parent="Attack"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.28239)
material_override = ExtResource("12_a8ls1")
cast_shadow = 0
mesh = SubResource("PlaneMesh_oprun")
[node name="Effects" type="Node3D" parent="."]
[node name="ShadowDecal" parent="Effects" instance=ExtResource("9_vgb3d")]
size = Vector3(1.5, 6, 1.5)
[node name="SwoopMesh" type="MeshInstance3D" parent="Effects" node_paths=PackedStringArray("_attack")]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.0985078, 0, 1, -4.30591e-09, 0, 1, 0)
visible = false
layers = 256
material_override = SubResource("StandardMaterial3D_m1xj5")
cast_shadow = 0
mesh = SubResource("SphereMesh_kqbjh")
skeleton = NodePath("../../Attack")
script = ExtResource("24_31cv2")
_attack = NodePath("../../Attack")
[node name="HurtParticles" parent="Effects" instance=ExtResource("16_fulsm")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
[node name="Audio" type="Node3D" parent="."]
[node name="FootstepsPlayer" type="AudioStreamPlayer3D" parent="Audio"]
stream = SubResource("AudioStreamPolyphonic_oprun")
attenuation_model = 3
volume_db = -10.0
autoplay = true
panning_strength = 0.0
bus = &"SFX"
attenuation_filter_cutoff_hz = 20500.0
script = ExtResource("13_6nytf")
_footsteps = ExtResource("27_31cv2")
[node name="SFXPlayer" type="AudioStreamPlayer3D" parent="Audio"]
stream = SubResource("AudioStreamPolyphonic_qfm1y")
attenuation_model = 3
autoplay = true
panning_strength = 0.0
bus = &"SFX"
attenuation_filter_cutoff_hz = 20500.0
[editable path="Model"]