305 lines
15 KiB
Plaintext
305 lines
15 KiB
Plaintext
[gd_scene load_steps=25 format=3 uid="uid://b73y71y3efmv"]
|
|
|
|
[ext_resource type="Script" path="res://scripts/player/player.gd" id="1_xt3i8"]
|
|
[ext_resource type="Material" uid="uid://cc18ee0wbfoud" path="res://resources/materials/debug/debug_player.tres" id="2_0p422"]
|
|
[ext_resource type="Script" path="res://scripts/player/player_attack.gd" id="3_8pbtx"]
|
|
[ext_resource type="PackedScene" uid="uid://b4q85h3ndkh5u" path="res://assets/models/characters/batrix.glb" id="3_ld2i8"]
|
|
[ext_resource type="Script" path="res://scripts/player/player_animator.gd" id="4_adlgp"]
|
|
[ext_resource type="Script" path="res://scripts/effects/discrete_animation_player.gd" id="4_i3gf3"]
|
|
[ext_resource type="Material" uid="uid://bdi02rpvdukem" path="res://resources/materials/debug/debug_attack.tres" id="4_ll2ct"]
|
|
[ext_resource type="AnimationNodeBlendTree" uid="uid://dhclwpxlgqerd" path="res://resources/animations/batrix_anim_tree.tres" id="5_mq40n"]
|
|
[ext_resource type="Script" path="res://scripts/effects/bone_to_flatten.gd" id="6_cumn2"]
|
|
[ext_resource type="Script" path="res://scripts/effects/bone_flattener.gd" id="6_iug5b"]
|
|
[ext_resource type="PackedScene" uid="uid://c8gqrealje3o" path="res://scenes/effects/shadow_decal.tscn" id="9_vgb3d"]
|
|
[ext_resource type="Script" path="res://scripts/effects/player_attack_effect.gd" id="11_1cf3j"]
|
|
|
|
[sub_resource type="Curve" id="Curve_03vie"]
|
|
_data = [Vector2(0.952555, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
|
point_count = 2
|
|
|
|
[sub_resource type="Curve" id="Curve_x7hu0"]
|
|
min_value = -1.0
|
|
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.145985, 1), 0.0, 0.0, 0, 0, Vector2(0.80292, -1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
|
|
point_count = 4
|
|
|
|
[sub_resource type="Resource" id="Resource_komvq"]
|
|
script = ExtResource("6_cumn2")
|
|
bone_names = PackedStringArray("Tuft_base")
|
|
amount_by_pitch_curve = SubResource("Curve_03vie")
|
|
amount_by_yaw_curve = SubResource("Curve_x7hu0")
|
|
consider_side = true
|
|
yaw_fraction = 1.0
|
|
do_position = false
|
|
position_x_amount = 0.0
|
|
do_rotation = true
|
|
rotation_x_amount = 0.0
|
|
mirror_rot_x = false
|
|
consider_side_rot_x = false
|
|
rotation_y_amount = 0.53
|
|
mirror_rot_y = false
|
|
consider_side_rot_y = false
|
|
rotation_z_amount = 0.0
|
|
mirror_rot_z = false
|
|
consider_side_rot_z = false
|
|
do_scale = false
|
|
|
|
[sub_resource type="Curve" id="Curve_dj6ba"]
|
|
_data = [Vector2(0, 0), 0.0, 0.333126, 0, 0, Vector2(1, 1), 2.20052, 0.0, 0, 0]
|
|
point_count = 2
|
|
|
|
[sub_resource type="Curve" id="Curve_4c21p"]
|
|
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
|
point_count = 2
|
|
|
|
[sub_resource type="Curve" id="Curve_6imy2"]
|
|
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.265734, 0.538352), 1.71284, 1.71284, 0, 0, Vector2(0.86014, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
|
|
point_count = 4
|
|
|
|
[sub_resource type="Curve" id="Curve_2gav4"]
|
|
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
|
|
point_count = 1
|
|
|
|
[sub_resource type="Curve" id="Curve_suux4"]
|
|
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
|
|
point_count = 1
|
|
|
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_n6vi2"]
|
|
radius = 0.3
|
|
height = 1.8
|
|
|
|
[sub_resource type="CylinderShape3D" id="CylinderShape3D_qsqht"]
|
|
height = 0.5
|
|
radius = 2.0
|
|
|
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m1xj5"]
|
|
resource_local_to_scene = true
|
|
transparency = 1
|
|
blend_mode = 1
|
|
shading_mode = 0
|
|
|
|
[sub_resource type="SphereMesh" id="SphereMesh_kqbjh"]
|
|
radius = 2.0
|
|
height = 2.0
|
|
is_hemisphere = true
|
|
|
|
[node name="Player" type="CharacterBody3D"]
|
|
collision_layer = 16
|
|
script = ExtResource("1_xt3i8")
|
|
_collision_debug_material = ExtResource("2_0p422")
|
|
|
|
[node name="Model" parent="." instance=ExtResource("3_ld2i8")]
|
|
|
|
[node name="Skeleton3D" parent="Model/Armature" index="0"]
|
|
bones/0/rotation = Quaternion(0.500003, -0.499997, -0.499997, 0.500003)
|
|
bones/1/rotation = Quaternion(-0.500006, 0.5, 0.499994, 0.5)
|
|
bones/6/rotation = Quaternion(-0.0323581, 2.46001e-07, 8.00608e-09, 0.999476)
|
|
bones/7/rotation = Quaternion(0.123965, -2.40098e-07, -2.92456e-09, 0.992287)
|
|
bones/7/scale = Vector3(1, 1, 1)
|
|
bones/8/rotation = Quaternion(-0.0917916, -2.67583e-15, 2.18848e-08, 0.995778)
|
|
bones/9/rotation = Quaternion(1.15202e-07, 0.707107, 0.707107, -5.33851e-08)
|
|
bones/9/scale = Vector3(1, 1, 1)
|
|
bones/21/rotation = Quaternion(0.19747, 0.678974, 0.678974, -0.19747)
|
|
bones/31/rotation = Quaternion(-6.21725e-15, -5.94129e-08, -1.49012e-07, 1)
|
|
bones/37/rotation = Quaternion(0.19747, 0.678974, 0.678974, -0.19747)
|
|
bones/37/scale = Vector3(1, 1, 1)
|
|
bones/41/rotation = Quaternion(-0.19747, 0.678974, 0.678974, 0.19747)
|
|
bones/41/scale = Vector3(1, 1, 1)
|
|
bones/45/rotation = Quaternion(4.66323e-07, -0.535908, 0.844276, -1.6823e-07)
|
|
bones/45/scale = Vector3(1, 1, 1)
|
|
bones/46/rotation = Quaternion(-0.0181733, 2.38379e-07, 1.14098e-08, 0.999835)
|
|
bones/47/rotation = Quaternion(-1.20807e-07, 0.993087, -0.117383, 7.85287e-07)
|
|
bones/49/rotation = Quaternion(-0.034235, -3.57418e-07, 8.86969e-08, 0.999414)
|
|
bones/51/rotation = Quaternion(0.403888, -2.98082e-07, -3.85178e-07, 0.914808)
|
|
bones/52/rotation = Quaternion(-0.512846, 3.82068e-07, 4.27952e-07, 0.858481)
|
|
bones/52/scale = Vector3(1, 1, 1)
|
|
bones/53/rotation = Quaternion(0.0772044, -1.03801e-06, -1.2885e-07, 0.997015)
|
|
bones/53/scale = Vector3(1, 1, 1)
|
|
bones/56/rotation = Quaternion(0.000780555, -0.0237052, 0.0502717, 0.998454)
|
|
bones/56/scale = Vector3(1, 1, 1)
|
|
bones/57/scale = Vector3(1, 1, 1)
|
|
bones/59/rotation = Quaternion(0.00161688, 2.38418e-07, 1.03441e-09, 0.999999)
|
|
bones/59/scale = Vector3(1, 1, 1)
|
|
bones/60/rotation = Quaternion(0.228541, 0.947226, 0.209053, -0.0826344)
|
|
bones/61/rotation = Quaternion(0.133438, -0.0949905, -0.147138, 0.97546)
|
|
bones/62/rotation = Quaternion(0.0362919, -0.00490006, -0.0475428, 0.998198)
|
|
bones/64/rotation = Quaternion(-0.497004, -0.574613, 0.266856, 0.592954)
|
|
bones/65/rotation = Quaternion(-0.0266082, 0.706555, -0.0266833, 0.706654)
|
|
bones/66/rotation = Quaternion(-8.29555e-05, 9.48293e-05, 0.0141926, 0.999899)
|
|
bones/66/scale = Vector3(1, 1, 1)
|
|
bones/67/rotation = Quaternion(2.73443e-05, -2.92389e-05, 0.0202266, 0.999795)
|
|
bones/67/scale = Vector3(1, 1, 1)
|
|
bones/70/rotation = Quaternion(-0.706943, -0.0143225, 0.0142829, 0.706981)
|
|
bones/71/rotation = Quaternion(-0.706726, -0.024286, 0.0243834, 0.70665)
|
|
bones/73/rotation = Quaternion(-7.74054e-05, 9.75834e-05, -0.00343725, 0.999994)
|
|
bones/73/scale = Vector3(1, 1, 1)
|
|
bones/74/rotation = Quaternion(2.5122e-05, -2.6431e-05, 0.00184074, 0.999998)
|
|
bones/74/scale = Vector3(1, 1, 1)
|
|
bones/77/rotation = Quaternion(-0.707088, -0.00131944, 0.00128381, 0.707123)
|
|
bones/78/rotation = Quaternion(-0.707143, 0.0011801, -0.00107765, 0.707069)
|
|
bones/79/rotation = Quaternion(0.0361992, 0.706123, 0.0361283, 0.70624)
|
|
bones/81/rotation = Quaternion(-8.66251e-06, 9.56188e-06, -0.0155723, 0.999879)
|
|
bones/84/rotation = Quaternion(-0.707027, 0.0110055, -0.0109902, 0.707015)
|
|
bones/85/rotation = Quaternion(-0.706096, 0.0385178, -0.038402, 0.706024)
|
|
bones/86/rotation = Quaternion(0.0569009, 0.704803, 0.0568902, 0.704825)
|
|
bones/86/scale = Vector3(1, 1, 1)
|
|
bones/87/rotation = Quaternion(-7.06026e-06, 1.40335e-05, -0.0424302, 0.999099)
|
|
bones/88/rotation = Quaternion(-1.06996e-07, 1.17384e-07, -0.0413655, 0.999144)
|
|
bones/90/rotation = Quaternion(-0.707107, 8.47153e-07, 9.00539e-07, 0.707107)
|
|
bones/91/rotation = Quaternion(-0.706502, 0.0292507, -0.0292488, 0.706501)
|
|
bones/92/rotation = Quaternion(-0.70463, 0.0592111, -0.0591898, 0.704619)
|
|
bones/93/rotation = Quaternion(-0.708275, 5.03263e-14, -2.84259e-07, 0.705936)
|
|
bones/94/rotation = Quaternion(-0.705843, -3.79543e-06, -5.06699e-05, 0.708368)
|
|
bones/97/rotation = Quaternion(-0.704198, -0.0522797, 0.0188281, 0.707826)
|
|
bones/98/rotation = Quaternion(0.0365982, -0.0425263, 0.740578, 0.669624)
|
|
bones/98/scale = Vector3(1, 1, 1)
|
|
bones/99/rotation = Quaternion(0.000780569, 0.0237052, -0.0502716, 0.998454)
|
|
bones/99/scale = Vector3(1, 1, 1)
|
|
bones/100/rotation = Quaternion(0.00234516, 3.8331e-05, 3.29257e-05, 0.999997)
|
|
bones/100/scale = Vector3(1, 1, 1)
|
|
bones/102/rotation = Quaternion(0.00161688, -2.38418e-07, -1.03441e-09, 0.999999)
|
|
bones/102/scale = Vector3(1, 1, 1)
|
|
bones/104/rotation = Quaternion(0.133438, 0.0949905, 0.147138, 0.97546)
|
|
bones/105/rotation = Quaternion(0.0362919, 0.00490006, 0.0475427, 0.998198)
|
|
bones/106/rotation = Quaternion(-0.467553, 0.526138, -0.458035, 0.542933)
|
|
bones/107/rotation = Quaternion(-0.497004, 0.574613, -0.266856, 0.592954)
|
|
bones/108/rotation = Quaternion(-0.0266082, -0.706555, 0.0266833, 0.706654)
|
|
bones/109/rotation = Quaternion(-8.29556e-05, -9.48397e-05, -0.0141926, 0.999899)
|
|
bones/109/scale = Vector3(1, 1, 1)
|
|
bones/110/scale = Vector3(1, 1, 1)
|
|
bones/112/rotation = Quaternion(-0.707107, -8.48703e-07, -8.9898e-07, 0.707107)
|
|
bones/113/rotation = Quaternion(-0.706943, 0.0143225, -0.0142829, 0.706981)
|
|
bones/116/rotation = Quaternion(-7.74053e-05, -9.75928e-05, 0.00343725, 0.999994)
|
|
bones/116/scale = Vector3(1, 1, 1)
|
|
bones/117/rotation = Quaternion(2.5122e-05, 2.64312e-05, -0.00184074, 0.999998)
|
|
bones/117/scale = Vector3(1, 1, 1)
|
|
bones/119/rotation = Quaternion(-0.707107, -8.47159e-07, -9.00524e-07, 0.707107)
|
|
bones/120/rotation = Quaternion(-0.707088, 0.00131944, -0.00128381, 0.707123)
|
|
bones/121/rotation = Quaternion(-0.707143, -0.00118011, 0.00107765, 0.707069)
|
|
bones/122/rotation = Quaternion(0.0361992, -0.706123, -0.0361283, 0.70624)
|
|
bones/123/scale = Vector3(1, 1, 1)
|
|
bones/126/rotation = Quaternion(-0.707107, -8.47681e-07, -9.00015e-07, 0.707107)
|
|
bones/127/rotation = Quaternion(-0.707027, -0.0110055, 0.0109902, 0.707015)
|
|
bones/128/rotation = Quaternion(-0.706096, -0.0385178, 0.038402, 0.706024)
|
|
bones/129/rotation = Quaternion(0.0569009, -0.704803, -0.0568902, 0.704825)
|
|
bones/129/scale = Vector3(1, 1, 1)
|
|
bones/131/rotation = Quaternion(-1.06334e-07, -1.19982e-07, 0.0413655, 0.999144)
|
|
bones/133/rotation = Quaternion(-0.707107, -8.49787e-07, -8.97905e-07, 0.707107)
|
|
bones/134/rotation = Quaternion(-0.706502, -0.0292508, 0.0292488, 0.706501)
|
|
bones/135/rotation = Quaternion(-0.70463, -0.0592111, 0.0591898, 0.704619)
|
|
bones/140/rotation = Quaternion(-0.704198, 0.0522797, -0.018828, 0.707826)
|
|
bones/141/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47963e-09, 0.999476)
|
|
bones/142/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47954e-09, 0.999476)
|
|
bones/143/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47955e-09, 0.999476)
|
|
bones/144/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47962e-09, 0.999476)
|
|
bones/145/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/146/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/147/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/148/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/149/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/150/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/151/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/152/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99411e-11, 0.999476)
|
|
bones/153/rotation = Quaternion(0.032358, -3.08697e-09, -9.99404e-11, 0.999476)
|
|
bones/154/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99409e-11, 0.999476)
|
|
bones/155/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/156/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
|
|
bones/157/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81471e-09, 0.999476)
|
|
bones/158/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/159/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/160/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/161/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/162/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/163/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/164/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81471e-09, 0.999476)
|
|
bones/165/rotation = Quaternion(0.032358, -2.41381e-07, -7.81469e-09, 0.999476)
|
|
bones/166/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81471e-09, 0.999476)
|
|
bones/167/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/168/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
|
|
bones/169/rotation = Quaternion(0.999437, 1.66876e-08, 3.38767e-07, -0.0335376)
|
|
bones/169/scale = Vector3(1, 1, 1.00001)
|
|
bones/170/rotation = Quaternion(0.0296713, -1.19064e-07, 1.37491e-08, 0.99956)
|
|
bones/174/rotation = Quaternion(-0.730424, -1.13568e-07, -2.27149e-07, 0.682994)
|
|
bones/175/rotation = Quaternion(0.999437, 3.26797e-08, -1.37802e-07, -0.0335376)
|
|
bones/175/scale = Vector3(1, 1, 1.00001)
|
|
bones/176/rotation = Quaternion(0.0296713, 1.1925e-07, -7.47368e-09, 0.99956)
|
|
bones/180/rotation = Quaternion(-0.730424, 1.08982e-07, 2.31437e-07, 0.682994)
|
|
|
|
[node name="Mesh" parent="Model/Armature/Skeleton3D" index="0"]
|
|
layers = 32
|
|
cast_shadow = 0
|
|
|
|
[node name="MeshBat" parent="Model/Armature/Skeleton3D" index="1"]
|
|
layers = 32
|
|
cast_shadow = 0
|
|
|
|
[node name="AnimationPlayer" parent="Model" index="1"]
|
|
deterministic = true
|
|
autoplay = "RESET"
|
|
script = ExtResource("4_i3gf3")
|
|
|
|
[node name="AnimationTree" type="AnimationTree" parent="."]
|
|
process_priority = 10
|
|
process_physics_priority = 10
|
|
root_node = NodePath("../Model")
|
|
callback_mode_process = 2
|
|
tree_root = ExtResource("5_mq40n")
|
|
anim_player = NodePath("../Model/AnimationPlayer")
|
|
parameters/idle_machine/conditions/side_L = false
|
|
parameters/idle_machine/conditions/side_R = false
|
|
parameters/main_time_scale/scale = 1.0
|
|
script = ExtResource("4_adlgp")
|
|
|
|
[node name="BoneFlattener" type="Node3D" parent="." node_paths=PackedStringArray("skeleton")]
|
|
script = ExtResource("6_iug5b")
|
|
skeleton = NodePath("../Model/Armature/Skeleton3D")
|
|
bones_to_flatten = Array[ExtResource("6_cumn2")]([SubResource("Resource_komvq")])
|
|
mirror_y_angle = 0.05
|
|
mouth_corner_pos_z = -0.043
|
|
mouth_pos_z_curve = SubResource("Curve_dj6ba")
|
|
mouth_corner_pos_x = 0.074
|
|
mouth_corner_pos_y = 0.005
|
|
mouth_corner_rot_y = 0.703
|
|
mouth_rot_y_curve = SubResource("Curve_4c21p")
|
|
mouth_corner_rot_x = -0.49
|
|
mouth_corner_rot_z = -0.525
|
|
mouth_value_yaw_curve = SubResource("Curve_6imy2")
|
|
mouth_front_pitch_curve = SubResource("Curve_2gav4")
|
|
mouth_front_yaw_curve = SubResource("Curve_suux4")
|
|
mouth_hide_rot_y = 6.283
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
|
|
shape = SubResource("CapsuleShape3D_n6vi2")
|
|
|
|
[node name="Attack" type="Area3D" parent="."]
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
|
collision_layer = 32
|
|
collision_mask = 32
|
|
script = ExtResource("3_8pbtx")
|
|
_collision_debug_material = ExtResource("4_ll2ct")
|
|
|
|
[node name="AttackShape" type="CollisionShape3D" parent="Attack"]
|
|
shape = SubResource("CylinderShape3D_qsqht")
|
|
|
|
[node name="Effects" type="Node3D" parent="."]
|
|
|
|
[node name="ShadowDecal" parent="Effects" instance=ExtResource("9_vgb3d")]
|
|
size = Vector3(1.5, 6, 1.5)
|
|
|
|
[node name="SwoopMesh" type="MeshInstance3D" parent="Effects"]
|
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.0985078, 0, 1, -4.30591e-09, 0, 1, 0)
|
|
layers = 256
|
|
material_override = SubResource("StandardMaterial3D_m1xj5")
|
|
cast_shadow = 0
|
|
mesh = SubResource("SphereMesh_kqbjh")
|
|
skeleton = NodePath("../../Attack")
|
|
script = ExtResource("11_1cf3j")
|
|
|
|
[node name="Audio" type="Node3D" parent="."]
|
|
|
|
[node name="FootstepsPlayer" type="AudioStreamPlayer3D" parent="Audio"]
|
|
attenuation_model = 3
|
|
bus = &"SFX"
|
|
|
|
[editable path="Model"]
|