batrix/scenes/effects/player/player_hurt_particles.tscn
2025-07-27 13:55:00 +10:00

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[gd_scene load_steps=19 format=3 uid="uid://dc5m5q8bi1imd"]
[ext_resource type="Material" uid="uid://bcbpm78ieuiqf" path="res://resources/materials/effects/player/player_hurt_circle_mat.tres" id="1_js1ev"]
[ext_resource type="Material" uid="uid://sn3w7fpf2k0b" path="res://resources/materials/projectiles/projectile_hit_effect_sub_mat.tres" id="2_6a0os"]
[sub_resource type="Curve" id="Curve_4r5pv"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_60mlk"]
curve = SubResource("Curve_4r5pv")
[sub_resource type="Curve" id="Curve_fulsm"]
_data = [Vector2(0, 0), 0.0, 2.64045, 0, 0, Vector2(0.446808, 0.876404), 0.784998, 0.784998, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_4r5pv"]
curve = SubResource("Curve_fulsm")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qfm1y"]
angle_min = 1.07288e-05
angle_max = 360.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_4r5pv")
alpha_curve = SubResource("CurveTexture_60mlk")
anim_speed_min = 4.0
anim_speed_max = 4.21
[sub_resource type="PlaneMesh" id="PlaneMesh_fulsm"]
material = ExtResource("1_js1ev")
orientation = 2
[sub_resource type="Curve" id="Curve_60mlk"]
_data = [Vector2(0, 1), 0.0, -1.98034, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_eeh78"]
curve = SubResource("Curve_60mlk")
[sub_resource type="Gradient" id="Gradient_js1ev"]
offsets = PackedFloat32Array(0, 0.550239)
colors = PackedColorArray(1, 1, 1, 1, 1, 0.27, 0.720167, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_6a0os"]
gradient = SubResource("Gradient_js1ev")
[sub_resource type="Curve" id="Curve_a38lo"]
_limits = [0.0, 2.55, 0.0, 1.0]
_data = [Vector2(0, 0.85955), 0.0, 0.177188, 0, 0, Vector2(1, 0.573034), 1.94907, 0.0, 0, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_4ni07"]
_limits = [0.0, 1.9, 0.0, 1.0]
_data = [Vector2(0, 0), 0.0, 7.77612, 0, 0, Vector2(1, 1.70787), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="Curve" id="Curve_l71n6"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveXYZTexture" id="CurveXYZTexture_mp3hp"]
curve_x = SubResource("Curve_a38lo")
curve_y = SubResource("Curve_4ni07")
curve_z = SubResource("Curve_l71n6")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ke2ow"]
angle_min = 1.07288e-05
angle_max = 360.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveXYZTexture_mp3hp")
color_ramp = SubResource("GradientTexture1D_6a0os")
alpha_curve = SubResource("CurveTexture_eeh78")
[sub_resource type="PlaneMesh" id="PlaneMesh_ujl30"]
material = ExtResource("2_6a0os")
size = Vector2(0.35, 2)
orientation = 2
[node name="HurtParticles" type="GPUParticles3D"]
layers = 32
emitting = false
amount = 1
lifetime = 0.5
one_shot = true
explosiveness = 1.0
process_material = SubResource("ParticleProcessMaterial_qfm1y")
draw_pass_1 = SubResource("PlaneMesh_fulsm")
[node name="HurtParticlesSub" type="GPUParticles3D" parent="."]
layers = 64
emitting = false
amount = 4
lifetime = 0.4
one_shot = true
explosiveness = 1.0
fixed_fps = 15
interpolate = false
process_material = SubResource("ParticleProcessMaterial_ke2ow")
draw_pass_1 = SubResource("PlaneMesh_ujl30")