batrix/scenes/projectiles/projectile.tscn

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[gd_scene load_steps=6 format=3 uid="uid://cejn8wfgw14xs"]
[ext_resource type="Script" uid="uid://bbd22tc1scoom" path="res://scripts/projectiles/projectile.gd" id="1_kv6x5"]
[ext_resource type="Material" uid="uid://cux40v5s5sok3" path="res://resources/materials/debug/debug_projectile.tres" id="2_b024o"]
[ext_resource type="PackedScene" uid="uid://c8gqrealje3o" path="res://scenes/effects/shadow_decal.tscn" id="3_2dqcj"]
[sub_resource type="SphereShape3D" id="SphereShape3D_vc8th"]
radius = 0.25
[sub_resource type="SphereMesh" id="SphereMesh_ctqwx"]
radius = 0.25
height = 0.5
[node name="Projectile" type="Area3D"]
collision_layer = 32
collision_mask = 49
script = ExtResource("1_kv6x5")
_collision_debug_material = ExtResource("2_b024o")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_vc8th")
debug_color = Color(0, 0.6, 0.7, 0.42)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
layers = 64
cast_shadow = 0
mesh = SubResource("SphereMesh_ctqwx")
[node name="ShadowDecal" parent="." instance=ExtResource("3_2dqcj")]