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anisotropy.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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anisotropy.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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backlight.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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backlight.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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base_cel_shader.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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base_cel_shader.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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emission.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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emission.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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normal_map.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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normal_map.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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occlusion.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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occlusion.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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reflections.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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reflections.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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refraction.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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refraction.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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transparency.gdshaderinc
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add cel shader
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2025-02-27 02:08:29 +10:00 |
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transparency.gdshaderinc.uid
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |