add a check for name entry
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@ -24,11 +24,19 @@ func _display_error(message: String) -> void:
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func _on_host_button_pressed() -> void:
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if !_name_edit.text:
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_display_error("Name cannot be empty")
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return
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Networker.set_local_player_info(_name_edit.text)
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Networker.host_game()
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func _on_join_button_pressed() -> void:
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if !_name_edit.text:
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_display_error("Name cannot be empty")
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return
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_join_button.disabled = true
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_host_button.disabled = true
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