add title script

This commit is contained in:
Teatov 2025-02-13 21:23:53 +10:00
parent 6a02e40f01
commit 3d53e70e7b
4 changed files with 21 additions and 5 deletions

View File

@ -1,8 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://bnlglddkrxuf0"]
[gd_scene load_steps=3 format=3 uid="uid://bnlglddkrxuf0"]
[ext_resource type="Script" path="res://scripts/ui/play_menu.gd" id="1_gunvo"]
[ext_resource type="Script" path="res://scripts/title.gd" id="1_l5ce6"]
[node name="Title" type="Node"]
script = ExtResource("1_l5ce6")
[node name="Menu" type="Control" parent="."]
layout_mode = 3

View File

@ -89,6 +89,10 @@ func is_active() -> bool:
)
func is_dedicated_server() -> bool:
return OS.has_feature("dedicated_server") or DisplayServer.get_name() == "headless"
func _switch_scene(from: Node, to: PackedScene) -> void:
if from:
from.queue_free()

13
scripts/title.gd Normal file
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@ -0,0 +1,13 @@
extends Node
@onready var _play_menu: Control = $Menu/PlayMenu
@onready var _menus: Array[Control] = [_play_menu]
func _ready() -> void:
print("Cadastery v", ProjectSettings.get_setting("application/config/version"))
if Networker.is_dedicated_server():
Networker.call_deferred("host_game", true)
return

View File

@ -13,10 +13,7 @@ var _history_position: int = 0
func _ready() -> void:
print("Cadastery v", ProjectSettings.get_setting("application/config/version"))
if OS.has_feature("dedicated_server") or DisplayServer.get_name() == "headless":
Networker.call_deferred("host_game", true)
if Networker.is_dedicated_server():
return
_host_button.pressed.connect(_on_host_button_pressed)