add controller movement

This commit is contained in:
Teatov 2025-02-12 13:11:48 +10:00
parent dc30ad4afc
commit 88eb9d54df
4 changed files with 90 additions and 22 deletions

View File

@ -59,31 +59,37 @@ import/blender/enabled=false
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
]
}
move_back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
menu={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
]
}
toggle_fullscreen={
@ -97,6 +103,26 @@ toggle_cursor_capture={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
camera_up={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
]
}
camera_down={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
camera_left={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
]
}
camera_right={
"deadzone": 0.5,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
]
}
[layer_names]

View File

@ -23,6 +23,7 @@ properties/2/replication_mode = 1
[node name="Player" type="CharacterBody3D"]
collision_layer = 2
script = ExtResource("1_82m0t")
_respawn_height = null
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)

View File

@ -92,5 +92,5 @@ grow_horizontal = 2
grow_vertical = 2
theme_override_colors/font_color = Color(1, 0.54, 0.54, 1)
theme_override_font_sizes/font_size = 26
text = "errors"
text = "here be errors"
horizontal_alignment = 1

View File

@ -30,10 +30,12 @@ func _ready() -> void:
_camera.make_current()
func _process(_delta: float) -> void:
if global_position.y < _respawn_height:
global_position = _respawn_point
velocity = Vector3.ZERO
func _process(delta: float) -> void:
if not is_multiplayer_authority():
return
_process_respawning()
_process_controller_rotating(delta)
func _physics_process(delta: float) -> void:
@ -54,25 +56,43 @@ func _unhandled_input(event: InputEvent) -> void:
if Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
if event is InputEventMouseMotion:
var mouse_event := event as InputEventMouseMotion
var sensitivity := deg_to_rad(Settings.mouse_sensitivity)
_handle_mouse_rotating(event as InputEventMouseMotion)
rotate_y(
(
-mouse_event.screen_relative.x
* sensitivity
* (-1 if Settings.invert_mouse_horizontal else 1)
)
)
_camera.rotate_x(
(
-mouse_event.screen_relative.y
* sensitivity
* (-1 if Settings.invert_mouse_vertical else 1)
)
)
_camera.rotation.x = clamp(_camera.rotation.x, -PI / 2, PI / 2)
func _process_respawning() -> void:
if global_position.y < _respawn_height:
global_position = _respawn_point
velocity = Vector3.ZERO
func _process_controller_rotating(delta: float) -> void:
var controller_raw_input := (
Input
. get_vector(
"camera_left",
"camera_right",
"camera_up",
"camera_down",
)
)
rotate_y(
(
-controller_raw_input.x
* deg_to_rad(Settings.controller_sensitivity_horizontal)
* delta
* (-1 if Settings.invert_controller_horizontal else 1)
)
)
_camera.rotate_x(
(
-controller_raw_input.y
* deg_to_rad(Settings.controller_sensitivity_vertical)
* delta
* (-1 if Settings.invert_controller_vertical else 1)
)
)
_camera.rotation.x = clampf(_camera.rotation.x, PI / -2, PI / 2)
func _lateral_movement(delta: float) -> void:
@ -106,3 +126,24 @@ func _vertical_movement(delta: float) -> void:
func _jumping(_delta: float) -> void:
if Input.is_action_just_pressed("jump") and is_on_floor():
velocity.y = JUMP_FORCE
func _handle_mouse_rotating(event: InputEventMouseMotion) -> void:
var sensitivity := deg_to_rad(Settings.mouse_sensitivity)
rotate_y(
(
-event.screen_relative.x
* sensitivity
* (-1 if Settings.invert_mouse_horizontal else 1)
)
)
_camera.rotate_x(
(
-event.screen_relative.y
* sensitivity
* (-1 if Settings.invert_mouse_vertical else 1)
)
)
_camera.rotation.x = clamp(_camera.rotation.x, -PI / 2, PI / 2)