print game version on start

This commit is contained in:
Teatov 2025-02-13 15:49:05 +10:00
parent 3a4c76cd67
commit 963b70f674

View File

@ -8,6 +8,8 @@ extends Panel
func _ready() -> void:
print("Cadastery v", ProjectSettings.get_setting("application/config/version"))
if OS.has_feature("dedicated_server") or DisplayServer.get_name() == "headless":
Networker.call_deferred("host_game", true)
return