tweak test material
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@ -143,4 +143,3 @@ common/physics_interpolation=true
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[rendering]
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textures/vram_compression/import_etc2_astc=true
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anti_aliasing/quality/msaa_3d=2
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@ -4,5 +4,7 @@
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[resource]
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albedo_texture = ExtResource("1_f5hmr")
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metallic_specular = 0.0
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roughness = 0.0
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uv1_triplanar = true
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texture_filter = 0
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