cadastery/scripts/globals/referencer.gd

23 lines
365 B
GDScript

extends Node
signal main_loaded
signal menu_opened(menu: Menu)
signal menu_closed(menu: Menu)
var camera: Camera3D
var player: Player
var main: Main:
set(value):
if value:
main_loaded.emit()
main = value
var chat: Chat
func set_menu_opened(menu: Menu) -> void:
menu_opened.emit(menu)
func set_menu_closed(menu: Menu) -> void:
menu_closed.emit(menu)