cadastery/scripts/globals/consoler.gd

27 lines
516 B
GDScript

extends Node
signal message_sent(message: String)
var input_thread: Thread
var stop: bool = false
func _enter_tree() -> void:
input_thread = Thread.new()
input_thread.start(_process_input)
func _exit_tree() -> void:
stop = true
input_thread.wait_to_finish()
func _process_input() -> void:
var text := ""
while not stop and text != "quit":
text = OS.read_string_from_stdin().strip_edges()
if text and Referencer.chat:
print("Inserted text: ", text)
message_sent.emit(text)
print("STOPPING!")