rename props dict methods

This commit is contained in:
Teatov 2025-07-29 22:32:10 +10:00
parent 8b66187fc1
commit 774570e1ed
4 changed files with 7 additions and 7 deletions

View File

@ -151,7 +151,7 @@ func load_props(_props: KeyProps, default_position: Vector3) -> void:
_default_position = default_position
if props:
_props.from_dictionary(props.to_dictionary())
_props.chars_from_dict(props.chars_to_dict())
props = _props
if (
@ -219,7 +219,7 @@ func _set_labels_text() -> void:
),
}
props.from_dictionary(props_dict)
props.chars_from_dict(props_dict)
if props.main_char and not props.shift_char:
_upper_left_label.text = props.main_char

View File

@ -216,7 +216,7 @@ func _regenerate_row(
key_props.physical_keycode, config
)
if props_dict:
key_props.from_dictionary(props_dict)
key_props.chars_from_dict(props_dict)
var game_key := GameKey.instantiate_with_props(
key_props, key_default_pos, self

View File

@ -89,7 +89,7 @@ func _load_config() -> Error:
continue
var dictionary := config.get_value(SECTION_KEYS, param_key, {}) as Dictionary
key_props.from_dictionary(dictionary)
key_props.chars_from_dict(dictionary)
layout_rows = rows
@ -109,7 +109,7 @@ func _save_config() -> Error:
continue
config.set_value(
SECTION_KEYS, str(key_props.physical_keycode), key_props.to_dictionary()
SECTION_KEYS, str(key_props.physical_keycode), key_props.chars_to_dict()
)
var err := config.save(CONFIG_PATH)

View File

@ -33,7 +33,7 @@ func is_char() -> bool:
return physical_keycode >= KEY_EXCLAM and physical_keycode <= KEY_SECTION
func to_dictionary() -> Dictionary:
func chars_to_dict() -> Dictionary:
return {
MAIN_CHAR: main_char,
SHIFT_CHAR: shift_char,
@ -42,7 +42,7 @@ func to_dictionary() -> Dictionary:
}
func from_dictionary(dictionary: Dictionary) -> void:
func chars_from_dict(dictionary: Dictionary) -> void:
if dictionary.has(MAIN_CHAR):
main_char = dictionary[MAIN_CHAR]
if dictionary.has(SHIFT_CHAR):