[gd_scene load_steps=7 format=3 uid="uid://djmj08xtpgpgk"] [ext_resource type="PackedScene" uid="uid://dl5jgx2ucmvk7" path="res://scenes/game_keyboard.tscn" id="1_da6vm"] [ext_resource type="PackedScene" uid="uid://b8gu0udt0ow8t" path="res://scenes/player.tscn" id="2_51e2l"] [ext_resource type="PackedScene" uid="uid://df16rl6w7vvw" path="res://scenes/debug_key_display.tscn" id="2_st4qh"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_errlg"] albedo_color = Color(0.2, 0.2, 0.2, 1) [sub_resource type="QuadMesh" id="QuadMesh_ij1v8"] material = SubResource("StandardMaterial3D_errlg") size = Vector2(5, 2.175) orientation = 1 [sub_resource type="Environment" id="Environment_ij1v8"] tonemap_mode = 4 ssao_enabled = true sdfgi_enabled = true sdfgi_use_occlusion = true glow_enabled = true glow_strength = 1.5 [node name="Test" type="Node3D"] [node name="OrthogonalCamera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 19.632, 0) projection = 1 size = 14.532 [node name="PerspectiveCamera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.48725, 0.873262, 0, -0.873262, 0.48725, 0, 12, 4.5) current = true [node name="FloorMesh" type="MeshInstance3D" parent="."] visible = false mesh = SubResource("QuadMesh_ij1v8") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.312269, -0.815913, 0.486594, -2.95249e-09, 0.512208, 0.858862, -0.949994, -0.268196, 0.159946, 0, 0, 0) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ij1v8") [node name="GameKeyboard" parent="." instance=ExtResource("1_da6vm")] [node name="Player" parent="." node_paths=PackedStringArray("_keyboard") instance=ExtResource("2_51e2l")] _keyboard = NodePath("../GameKeyboard") [node name="DebugKeyDisplay" parent="." node_paths=PackedStringArray("_keyboard") instance=ExtResource("2_st4qh")] _keyboard = NodePath("../GameKeyboard")