remove Anthill.tscn and leave anthill.tscn

This commit is contained in:
Teatov 2024-10-14 15:21:47 +10:00
parent d883f0bf49
commit 237fffeb39

View File

@ -0,0 +1,40 @@
[gd_scene load_steps=7 format=3 uid="uid://clftjlaotf2g2"]
[ext_resource type="Script" path="res://scripts/anthill.gd" id="1_8k02d"]
[ext_resource type="Material" uid="uid://f0nlf4tdpvbd" path="res://resources/materials/indicators/hover_indicator_mat.tres" id="2_44p2d"]
[ext_resource type="Script" path="res://scripts/sound_effects_player.gd" id="3_vp3nf"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_x8apu"]
[sub_resource type="BoxShape3D" id="BoxShape3D_ruupa"]
[sub_resource type="QuadMesh" id="QuadMesh_2gykr"]
material = ExtResource("2_44p2d")
center_offset = Vector3(0, 0.001, 0)
orientation = 1
[node name="Anthill" type="CharacterBody3D"]
collision_mask = 0
script = ExtResource("1_8k02d")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("CapsuleMesh_x8apu")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_ruupa")
[node name="UiOrigin" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.15587, 0)
[node name="HoverIndicator" type="MeshInstance3D" parent="."]
transform = Transform3D(1.62268, 0, 0, 0, 1.62268, 0, 0, 0, 1.62268, 0, 0, 0)
cast_shadow = 0
mesh = SubResource("QuadMesh_2gykr")
[node name="NavigationObstacle3D" type="NavigationObstacle3D" parent="."]
radius = 0.57
[node name="SoundEffectsPlayer" type="AudioStreamPlayer3D" parent="."]
unit_size = 20.0
script = ExtResource("3_vp3nf")