replace ' with "

This commit is contained in:
Teatov 2024-10-13 20:41:13 +10:00
parent b5264c39f7
commit 2e66680d52
6 changed files with 13 additions and 13 deletions

View File

@ -41,11 +41,11 @@ func deposit_honeydew(amount: int) -> int:
func spawn_nitwit(ding: bool = true) -> void:
print('spawn!')
print("spawn!")
var new_unit := _create_unit(_nitwit_scene, AntNitwit.get_cost(), ding)
if new_unit == null:
return
print('add!')
print("add!")
StaticNodesManager.nitwits_holder.add_child(new_unit)

View File

@ -35,10 +35,10 @@ func _process(_delta: float) -> void:
return
_control.queue_redraw()
text('fps: ' + str(Performance.get_monitor(Performance.TIME_FPS)))
text('draw calls: ' + str(Performance.get_monitor(Performance.RENDER_TOTAL_DRAW_CALLS_IN_FRAME)))
text('camera anim step: ' + str(StaticNodesManager.main_camera.advance_anim_step))
text('select anim step: ' + str(SelectionManager.advance_anim_step))
text("fps: " + str(Performance.get_monitor(Performance.TIME_FPS)))
text("draw calls: " + str(Performance.get_monitor(Performance.RENDER_TOTAL_DRAW_CALLS_IN_FRAME)))
text("camera anim step: " + str(StaticNodesManager.main_camera.advance_anim_step))
text("select anim step: " + str(SelectionManager.advance_anim_step))
func _input(event: InputEvent) -> void:
@ -85,7 +85,7 @@ func _unproject(pos: Vector3) -> Vector2:
func _draw_text() -> void:
_label.text = '\n'.join(_text_to_draw)
_label.text = "\n".join(_text_to_draw)
func _draw_vector(from: Vector3, to: Vector3, color: Color) -> void:

View File

@ -45,7 +45,7 @@ func _input(event: InputEvent) -> void:
func _click() -> void:
print(self, ' clicked!')
print(self, " clicked!")
func _on_mouse_entered() -> void:

View File

@ -28,10 +28,10 @@ func _close() -> void:
func _on_cancel_button_pressed() -> void:
print('cancel')
print("cancel")
_close()
func _on_quit_button_pressed() -> void:
print('quit')
print("quit")
get_tree().quit()

View File

@ -81,7 +81,7 @@ func navigate(to: Vector3, relocating: bool = false) -> void:
func _interact(with: Interactable) -> void:
print(self, ' interacting with ', with)
print(self, " interacting with ", with)
func _set_target_click(mouse_pos: Vector2) -> void:

View File

@ -68,9 +68,9 @@ func _on_moving_started() -> void:
func _on_gathering_navigate_to(pos: Vector3) -> void:
print('_on_gathering_navigate_to')
print("_on_gathering_navigate_to")
if state != State.GATHERING:
return
print('_on_gathering_navigate_to 2')
print("_on_gathering_navigate_to 2")
navigate(pos)