fix gatherer animation processing

This commit is contained in:
Teatov 2024-10-21 16:10:09 +10:00
parent af6dafd54f
commit cd1bfd101c

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@ -33,9 +33,6 @@ bones/43/scale = Vector3(1, 1, 1)
[node name="GathererMesh" parent="AntModel/Armature/Skeleton3D" index="0"]
visible = true
[node name="AnimationTree" parent="." index="1"]
callback_mode_process = 1
[node name="Gathering" parent="." index="8" instance=ExtResource("3_7b5q8")]
[node name="NearbyItemsSearch" parent="Gathering" index="0"]