; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="tli" config/description="A game about ants and aphids for Ludum Dare 56" run/main_scene="res://scenes/world.tscn" config/features=PackedStringArray("4.3", "Forward Plus") boot_splash/bg_color=Color(0, 0, 0, 1) boot_splash/show_image=false config/icon="res://icon.png" [autoload] StaticNodesManager="*res://scripts/globals/static_nodes_manager.gd" CursorManager="*res://scripts/globals/cursor_manager.gd" FullscreenManager="*res://scripts/globals/fullscreen_manager.gd" DebugManager="*res://scripts/globals/debug_manager.gd" UiManager="*res://scripts/globals/ui_manager.gd" HoveringManager="*res://scripts/globals/hovering_manager.gd" SelectionManager="*res://scripts/globals/selection_manager.gd" SoundManager="*res://scripts/globals/sound_manager.gd" [debug] settings/crash_handler/message="Oh my, there's a BUG in the game! How queer and unexpected!" gdscript/warnings/untyped_declaration=2 gdscript/warnings/unsafe_property_access=2 gdscript/warnings/unsafe_method_access=2 gdscript/warnings/unsafe_call_argument=2 gdscript/warnings/integer_division=0 [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/size/always_on_top=true window/size/window_width_override=1280 window/size/window_height_override=720 window/stretch/mode="canvas_items" window/stretch/aspect="expand" mouse_cursor/custom_image="res://assets/textures/gui/cursor.png" mouse_cursor/custom_image_hotspot=Vector2(32, 32) [editor] movie_writer/movie_file="E:/Projects/Games/tli/build/recording.avi" [filesystem] import/fbx2gltf/enabled=false import/blender/enabled=false [input] menu={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } toggle_fullscreen={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } toggle_debug={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":96,"key_label":0,"unicode":96,"location":0,"echo":false,"script":null) ] } reset_camera={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } focus_camera={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } toggle_confinement={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } [layer_names] 3d_render/layer_6="ground" 3d_physics/layer_1="default" 3d_physics/layer_2="units" 3d_physics/layer_3="Layer 3" 3d_physics/layer_9="items" [rendering] anti_aliasing/quality/msaa_3d=2