|  | b11e08c72e | remove player model from player animation library | 2025-08-14 13:41:32 +10:00 |  | 
			
				
					|  | 5bdeb42c52 | add swing sfx to thirdparty | 2025-07-27 15:26:24 +10:00 |  | 
			
				
					|  | 390aaed94a | add player swing sounds | 2025-07-27 15:25:14 +10:00 |  | 
			
				
					|  | 32d5eb6443 | add attack and projectile sfx | 2025-07-27 15:14:02 +10:00 |  | 
			
				
					|  | 91c3fece10 | create player hurt effect | 2025-07-27 13:55:00 +10:00 |  | 
			
				
					|  | f40210c189 | add license info to readme | 2025-07-27 13:01:29 +10:00 |  | 
			
				
					|  | 3c2b28866b | add file extensions to license files | 2025-07-27 12:58:57 +10:00 |  | 
			
				
					|  | 92654f0ded | rename footstep clips | 2025-07-27 12:57:52 +10:00 |  | 
			
				
					|  | a954d6e763 | add damage sound and normalize footsteps | 2025-07-27 12:56:30 +10:00 |  | 
			
				
					|  | f4742a7606 | add projectile spawn particles | 2025-07-27 05:15:34 +10:00 |  | 
			
				
					|  | aef30cbd88 | move aiming processing to physics process to fix jitter | 2025-07-27 05:10:58 +10:00 |  | 
			
				
					|  | f36113d64c | try fixing the aiming jitter | 2025-07-27 04:35:19 +10:00 |  | 
			
				
					|  | cb66410117 | replace main camera type in referencer | 2025-07-27 04:10:35 +10:00 |  | 
			
				
					|  | 7a2e2da4d0 | add cursor texture and color | 2025-07-27 03:52:19 +10:00 |  | 
			
				
					|  | 8df4130a2a | change projectile mat | 2025-07-27 03:27:21 +10:00 |  | 
			
				
					|  | 15a9a36f2b | add projectile destroy effect | 2025-07-27 03:22:17 +10:00 |  | 
			
				
					|  | 0818242913 | add hitstop | 2025-07-27 03:11:44 +10:00 |  | 
			
				
					|  | 4f0dbe4c17 | add particle hit effect | 2025-07-27 03:01:03 +10:00 |  | 
			
				
					|  | d35384c0b3 | set fadeout time for attack anim | 2025-07-27 00:58:31 +10:00 |  | 
			
				
					|  | e20e0043ea | add attack and stop animations | 2025-07-27 00:56:31 +10:00 |  | 
			
				
					|  | c223c4b889 | add projectile particle trail | 2025-07-26 00:28:18 +10:00 |  | 
			
				
					|  | bab192448b | tweak animator and export config | 2025-07-25 22:55:51 +10:00 |  | 
			
				
					|  | 5bad49ae38 | separate animations from models and start using gltf | 2025-07-22 05:41:55 +10:00 |  | 
			
				
					|  | 249e2a15ef | add .binto lfs | 2025-07-22 05:41:15 +10:00 |  | 
			
				
					|  | 7d45ad3842 | reorganize models | 2025-07-22 02:40:21 +10:00 |  | 
			
				
					|  | bf9fafb422 | improve running animations | 2025-07-22 02:03:11 +10:00 |  | 
			
				
					|  | 6605fa600e | change projectile rim color | 2025-07-22 02:02:44 +10:00 |  | 
			
				
					|  | a343dfc7f0 | add separate projectile rim color | 2025-07-16 17:24:42 +10:00 |  | 
			
				
					|  | acf7e2c37b | change cursor texture to circle | 2025-07-08 01:22:56 +10:00 |  | 
			
				
					|  | ac73a649cf | add shaking when hitting projectile | 2025-07-04 06:40:14 +10:00 |  | 
			
				
					|  | e61c7d0e95 | add player stats and camera shaking on damage | 2025-07-04 06:32:13 +10:00 |  | 
			
				
					|  | 6df3d1a2dd | disable sunlight shadows | 2025-07-04 05:59:33 +10:00 |  | 
			
				
					|  | f014ad37df | move decal textures to assets\textures\effects | 2025-07-04 05:44:39 +10:00 |  | 
			
				
					|  | df219ba4bc | tweak projectile material | 2025-07-04 05:40:40 +10:00 |  | 
			
				
					|  | 0589d4d253 | add projectile model and material | 2025-07-04 04:54:04 +10:00 |  | 
			
				
					|  | 6441ee8a68 | add pause toggling | 2025-07-04 04:53:12 +10:00 |  | 
			
				
					|  | b7bce71de5 | make test material texture darker | 2025-07-02 22:31:33 +10:00 |  | 
			
				
					|  | 999848ae36 | remove manual mirrored animations and make flipping automatic | 2025-07-02 22:24:30 +10:00 |  | 
			
				
					|  | ea4e772151 | fix bone flip resetting | 2025-07-02 21:10:00 +10:00 |  | 
			
				
					|  | 74e8222894 | add BoneFlipperfor flipping bone poses | 2025-07-02 21:07:14 +10:00 |  | 
			
				
					|  | 32c9e1db9b | move bone effects to scripts\effects\bones | 2025-07-02 19:45:33 +10:00 |  | 
			
				
					|  | bca5a4ac4c | make BoneFlatteneraSkeletonModifier3D | 2025-07-02 19:44:07 +10:00 |  | 
			
				
					|  | acf1d01373 | add missing _prefixes to private variables | 2025-07-02 19:23:08 +10:00 |  | 
			
				
					|  | 46b3896d25 | Update README.md | 2025-03-24 16:18:53 +00:00 |  | 
			
				
					|  | 230c959630 | change shuffle_bagindices type toPackedInt32Array | 2025-03-07 00:38:48 +10:00 |  | 
			
				
					|  | 00f44512a7 | revert try using ncipollo/release-action 
		
	
	
		
			
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m40s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m27s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Successful in 1m39s | 2025-03-06 23:56:44 +10:00 |  | 
			
				
					|  | 114ae8e47b | try using ncipollo/release-action 
		
	
	
		
			
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m38s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Has been cancelled | 2025-03-06 23:37:19 +10:00 |  | 
			
				
					|  | cfee511192 | make action prettier 
		
	
	
		
			
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m37s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m27s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Successful in 1m36s | 2025-03-06 23:28:15 +10:00 |  | 
			
				
					|  | c573c8a2d7 | add TEMPLATE_VER
		
	
	
		
			
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m34s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Has been cancelled | 2025-03-06 23:17:23 +10:00 |  | 
			
				
					|  | e5730bd038 | fix action finally 
		
	
	
		
			
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m36s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m32s 
				
	
				Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Successful in 1m39s | 2025-03-06 23:10:31 +10:00 |  |