A roguelite where you hit enemy projectiles back at them
Go to file
2025-03-04 19:57:21 +10:00
.gitea/workflows init 2025-02-14 22:21:57 +10:00
assets migrate to Godot 4.4 2025-03-04 19:30:42 +10:00
build init 2025-02-14 22:21:57 +10:00
resources redo run_r blend space 2025-03-04 19:57:21 +10:00
scenes redo run_r blend space 2025-03-04 19:57:21 +10:00
scripts migrate to Godot 4.4 2025-03-04 19:30:42 +10:00
shaders migrate to Godot 4.4 2025-03-04 19:30:42 +10:00
.gitattributes add mp3 to git lfs 2025-02-27 21:16:00 +10:00
.gitignore init 2025-02-14 22:21:57 +10:00
default_bus_layout.tres add checking that mouse is within viewport for aiming 2025-03-02 15:32:57 +10:00
export_presets.cfg init 2025-02-14 22:21:57 +10:00
icon.svg init 2025-02-14 22:21:57 +10:00
icon.svg.import init 2025-02-14 22:21:57 +10:00
LICENSE init 2025-02-14 22:21:57 +10:00
project.godot migrate to Godot 4.4 2025-03-04 19:30:42 +10:00
README.md add link to art repo to README.md 2025-02-14 23:07:41 +10:00

Source code for Batrix.

Source projects for assets (Blender files, Krita files, etc.) are stored here.