batrix/scripts
2025-07-27 13:55:00 +10:00
..
audio remove manual mirrored animations and make flipping automatic 2025-07-02 22:24:30 +10:00
debug migrate to Godot 4.4 2025-03-04 19:30:42 +10:00
effects add projectile destroy effect 2025-07-27 03:22:17 +10:00
enemies add projectile spawn particles 2025-07-27 05:15:34 +10:00
globals move aiming processing to physics process to fix jitter 2025-07-27 05:10:58 +10:00
player create player hurt effect 2025-07-27 13:55:00 +10:00
projectiles add projectile destroy effect 2025-07-27 03:22:17 +10:00
main_camera.gd move aiming processing to physics process to fix jitter 2025-07-27 05:10:58 +10:00
main_camera.gd.uid migrate to Godot 4.4 2025-03-04 19:30:42 +10:00
shuffle_bag.gd change shuffle_bag indices type to PackedInt32Array 2025-03-07 00:38:48 +10:00
shuffle_bag.gd.uid migrate to Godot 4.4 2025-03-04 19:30:42 +10:00