619 lines
32 KiB
Plaintext
619 lines
32 KiB
Plaintext
[gd_scene load_steps=49 format=3 uid="uid://b73y71y3efmv"]
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[ext_resource type="Script" uid="uid://bvvmaqn1fp6nq" path="res://scripts/gameplay/player/player.gd" id="1_xt3i8"]
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[ext_resource type="PackedScene" uid="uid://c7odkr2qcnn74" path="res://assets/models/characters/batrix/batrix.gltf" id="3_f1ej7"]
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[ext_resource type="Script" uid="uid://dqxvdi3i2ejs" path="res://scripts/gameplay/player/player_animator.gd" id="4_adlgp"]
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[ext_resource type="Material" uid="uid://bdi02rpvdukem" path="res://resources/materials/debug/debug_attack.tres" id="4_ll2ct"]
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[ext_resource type="AnimationNodeBlendTree" uid="uid://dhclwpxlgqerd" path="res://resources/characters/batrix/batrix_anim_tree.tres" id="5_mq40n"]
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[ext_resource type="Script" uid="uid://b6fhhk232es04" path="res://scripts/effects/bones/bone_to_flatten.gd" id="6_cumn2"]
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[ext_resource type="Script" uid="uid://5a2bpkyod65j" path="res://scripts/effects/bones/bone_flattener.gd" id="6_iug5b"]
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[ext_resource type="Script" uid="uid://bmbbkpkqtugwy" path="res://scripts/effects/bones/bone_flipper.gd" id="6_oprun"]
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[ext_resource type="AnimationLibrary" uid="uid://d32ucj640bbrw" path="res://assets/models/characters/batrix/animations/batrix_gp_generic.gltf" id="7_oprun"]
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[ext_resource type="PackedScene" uid="uid://c8gqrealje3o" path="res://scenes/effects/shadow_decal.tscn" id="9_vgb3d"]
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[ext_resource type="AudioStream" uid="uid://d3mrapl1f6gx2" path="res://assets/sfx/player/player_hurt.wav" id="10_qfm1y"]
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[ext_resource type="AudioStream" uid="uid://eu1bk0vpwvvu" path="res://assets/sfx/player/player_hit_base.wav" id="11_l71n6"]
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[ext_resource type="Material" uid="uid://db5evkae3bexe" path="res://resources/materials/effects/player/player_attack_aim_mat.tres" id="12_a8ls1"]
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[ext_resource type="AudioStream" uid="uid://q6xor1j1wqlw" path="res://assets/sfx/player/hit/player_hit_1.wav" id="12_ke2ow"]
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[ext_resource type="Script" uid="uid://co53auoisxyke" path="res://scripts/audio/footsteps_player.gd" id="13_6nytf"]
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[ext_resource type="AudioStream" uid="uid://btuwt62lpdq" path="res://assets/sfx/player/hit/player_hit_2.wav" id="13_ujl30"]
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[ext_resource type="AudioStream" uid="uid://dgrhxqlnarim2" path="res://assets/sfx/player/hit/player_hit_3.wav" id="14_31cv2"]
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[ext_resource type="AudioStream" uid="uid://dyr84ittx31gx" path="res://assets/sfx/player/hit/player_hit_4.wav" id="15_pf23h"]
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[ext_resource type="AudioStream" uid="uid://incq8v34i45p" path="res://assets/sfx/player/hit/player_hit_5.wav" id="16_dt7fs"]
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[ext_resource type="PackedScene" uid="uid://dc5m5q8bi1imd" path="res://scenes/effects/player/player_hurt_particles.tscn" id="16_fulsm"]
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[ext_resource type="AudioStream" uid="uid://chbx68a8mxve0" path="res://assets/sfx/player/player_hit_swoosh.wav" id="17_ke2ow"]
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[ext_resource type="AudioStream" uid="uid://bef4e6hhaait3" path="res://assets/sfx/player/swing/player_swing_1.wav" id="18_31cv2"]
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[ext_resource type="AudioStream" uid="uid://dt5i30dkgawb5" path="res://assets/sfx/player/swing/player_swing_2.wav" id="19_pf23h"]
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[ext_resource type="Script" uid="uid://dmu2tkt0wo7d1" path="res://scripts/gameplay/player/player_attacker.gd" id="20_31cv2"]
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[ext_resource type="Script" uid="uid://bxsmma3kjo381" path="res://scripts/gameplay/player/player_attack_effect.gd" id="24_31cv2"]
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[ext_resource type="AudioStream" uid="uid://dgm4ccrcahaci" path="res://resources/footsteps/footsteps_baja.tres" id="27_31cv2"]
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[ext_resource type="PackedScene" uid="uid://d1v8bd7wuquej" path="res://scenes/ui/player_cursor.tscn" id="28_pf23h"]
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[sub_resource type="Curve" id="Curve_03vie"]
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_data = [Vector2(0.952555, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Curve" id="Curve_x7hu0"]
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_limits = [-1.0, 1.0, 0.0, 1.0]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.145985, 1), 0.0, 0.0, 0, 0, Vector2(0.80292, -1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="Resource" id="Resource_komvq"]
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script = ExtResource("6_cumn2")
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bone_names = PackedStringArray("Tuft_base")
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amount_by_pitch_curve = SubResource("Curve_03vie")
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amount_by_yaw_curve = SubResource("Curve_x7hu0")
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consider_side = true
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yaw_fraction = 1.0
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do_position = false
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position_x_amount = 0.0
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do_rotation = true
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rotation_x_amount = 0.0
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mirror_rot_x = false
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consider_side_rot_x = false
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rotation_y_amount = 0.53
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mirror_rot_y = false
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consider_side_rot_y = false
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rotation_z_amount = 0.0
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mirror_rot_z = false
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consider_side_rot_z = false
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do_scale = false
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[sub_resource type="Curve" id="Curve_dj6ba"]
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_data = [Vector2(0, 0), 0.0, 0.333126, 0, 0, Vector2(1, 1), 2.20052, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Curve" id="Curve_4c21p"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Curve" id="Curve_6imy2"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.265734, 0.538352), 1.71284, 1.71284, 0, 0, Vector2(0.86014, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="Curve" id="Curve_f1ej7"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
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point_count = 1
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[sub_resource type="Curve" id="Curve_suux4"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0]
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point_count = 1
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[sub_resource type="Animation" id="Animation_444js"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_5px2h"]
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_data = {
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&"RESET": SubResource("Animation_444js")
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}
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_fulsm"]
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random_pitch = 1.25
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streams_count = 1
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stream_0/stream = ExtResource("10_qfm1y")
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_wqfne"]
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streams_count = 5
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stream_0/stream = ExtResource("12_ke2ow")
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stream_1/stream = ExtResource("13_ujl30")
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stream_2/stream = ExtResource("14_31cv2")
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stream_3/stream = ExtResource("15_pf23h")
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stream_4/stream = ExtResource("16_dt7fs")
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ke2ow"]
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random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("17_ke2ow")
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_dt7fs"]
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random_pitch = 1.25
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streams_count = 2
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stream_0/stream = ExtResource("18_31cv2")
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stream_1/stream = ExtResource("19_pf23h")
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_n6vi2"]
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radius = 0.35
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height = 1.8
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_qsqht"]
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height = 0.5
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radius = 2.0
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[sub_resource type="PlaneMesh" id="PlaneMesh_oprun"]
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size = Vector2(0.15, 1.75)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m1xj5"]
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resource_local_to_scene = true
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transparency = 1
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blend_mode = 1
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shading_mode = 0
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[sub_resource type="SphereMesh" id="SphereMesh_kqbjh"]
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radius = 2.0
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height = 2.0
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is_hemisphere = true
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[sub_resource type="AudioStreamPolyphonic" id="AudioStreamPolyphonic_oprun"]
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[sub_resource type="AudioStreamPolyphonic" id="AudioStreamPolyphonic_qfm1y"]
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("attack", "_cursor")]
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collision_layer = 16
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script = ExtResource("1_xt3i8")
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cursor_color = Color(0.964706, 0.870588, 0.917647, 1)
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attack = NodePath("Attacker")
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_cursor = NodePath("PlayerCursor")
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[node name="Model" parent="." instance=ExtResource("3_f1ej7")]
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[node name="Skeleton3D" parent="Model/Armature" index="0"]
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bones/0/position = Vector3(-0.53169, 0.960631, -0.0966735)
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bones/0/rotation = Quaternion(0.700257, -0.0952854, -0.701355, -0.0930696)
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bones/0/scale = Vector3(1, 1, 1)
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bones/1/position = Vector3(-9.75365e-05, 0.0319142, -0.124525)
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bones/1/rotation = Quaternion(-0.000141591, 0.789452, 0.613812, 0.000224233)
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bones/1/scale = Vector3(1, 1, 1)
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bones/2/rotation = Quaternion(6.24507e-10, 4.41808e-08, -6.03351e-10, 1)
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bones/2/scale = Vector3(1, 1, 1)
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bones/3/rotation = Quaternion(1.74623e-10, -2.60798e-10, -1.30968e-10, 1)
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bones/4/position = Vector3(0.00831784, 0.913448, -0.0301781)
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bones/4/rotation = Quaternion(0.206496, -0.159094, 0.0637163, 0.963322)
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bones/5/position = Vector3(6.05363e-09, 0.111695, -8.19564e-08)
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bones/5/rotation = Quaternion(0.0725644, -0.1943, 0.0982811, 0.973305)
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bones/6/rotation = Quaternion(-0.418607, -0.151552, 0.0326413, 0.894838)
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bones/7/rotation = Quaternion(0.33733, 0.177555, -0.296876, 0.875527)
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bones/7/scale = Vector3(1, 1, 1)
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bones/8/rotation = Quaternion(-0.127673, 0.359361, 0.0592861, 0.922521)
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bones/9/rotation = Quaternion(1.13474e-07, 0.707107, 0.707107, -5.23149e-08)
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bones/10/scale = Vector3(1, 1, 1)
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bones/11/position = Vector3(-0.0110016, 1.63093e-07, -0.00873439)
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bones/11/scale = Vector3(1.34295, 1, 1)
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bones/12/position = Vector3(-0.00823868, 6.83734e-08, -0.0102097)
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bones/13/position = Vector3(-0.0248087, -1.5435e-07, -0.00352769)
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bones/13/scale = Vector3(1.34295, 1, 0.440598)
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bones/14/position = Vector3(-0.0419837, -2.38016e-07, -0.00730102)
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bones/14/scale = Vector3(1.34295, 1, 0.440598)
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bones/15/position = Vector3(-0.0186913, 1.4579e-07, -0.0116523)
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bones/16/position = Vector3(0.0197839, -4.48731e-09, 0.000705954)
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bones/16/scale = Vector3(1.34295, 1, 0.440598)
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bones/17/position = Vector3(0.0378861, 1.73861e-07, -0.00293301)
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bones/17/scale = Vector3(1.34295, 1, 1)
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bones/18/position = Vector3(0.0138112, -1.99382e-07, -0.0106829)
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bones/19/position = Vector3(-0.029965, -6.74833e-08, -0.0114938)
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bones/20/position = Vector3(0.0319374, 2.70462e-10, -0.00811319)
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bones/21/position = Vector3(0.0449934, 0.0779631, 0.0935908)
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bones/21/rotation = Quaternion(0.160115, 0.667183, 0.68874, -0.234237)
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bones/21/scale = Vector3(1, 1, 1)
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bones/22/position = Vector3(-0.00351833, -2.67936e-08, 0.0010112)
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bones/25/position = Vector3(-0.0441582, 0.0771796, 0.0941215)
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bones/25/rotation = Quaternion(-0.161417, 0.667625, 0.688436, 0.232975)
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bones/25/scale = Vector3(1, 1, 1)
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bones/26/position = Vector3(0.00351835, 2.9417e-08, 0.00101115)
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bones/29/rotation = Quaternion(0.0455207, -0.401551, 0.913873, 0.0390142)
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bones/29/scale = Vector3(1, 1, 1)
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bones/30/rotation = Quaternion(0.0225766, -0.0205482, -0.104267, 0.994081)
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bones/31/rotation = Quaternion(0.00282337, 0.992799, -0.117349, -0.0238866)
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bones/32/rotation = Quaternion(0.749723, -3.63566e-07, -1.24042e-06, 0.661751)
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bones/33/rotation = Quaternion(-0.0342351, -3.5846e-07, 8.54711e-08, 0.999414)
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bones/35/rotation = Quaternion(0.546934, -0.0211991, 0.357283, 0.756811)
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bones/36/rotation = Quaternion(-0.311366, 4.62084e-07, 3.12338e-07, 0.95029)
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bones/37/rotation = Quaternion(0.12058, -0.0680784, 0.200371, 0.969885)
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bones/37/scale = Vector3(1, 1, 1)
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bones/38/rotation = Quaternion(-0.133768, 7.35097e-07, 7.04557e-07, 0.991013)
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bones/38/scale = Vector3(1, 1, 1)
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bones/39/rotation = Quaternion(0.197471, 0.678974, 0.678974, -0.19747)
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bones/39/scale = Vector3(1.08305, 1, 0.88887)
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bones/41/position = Vector3(0.0139192, 0.000225329, -0.00384292)
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bones/41/rotation = Quaternion(-2.79136e-09, -0.00443414, -9.68612e-08, 0.99999)
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bones/41/scale = Vector3(0.999981, 1, 0.538573)
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bones/42/position = Vector3(0.0392888, -1.17533e-06, -0.00209796)
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bones/43/position = Vector3(-0.0495715, -2.58908e-06, 0.0301691)
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bones/44/position = Vector3(-0.00910762, -1.30386e-08, 0.00452032)
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bones/45/position = Vector3(-0.013421, 6.33299e-08, -0.0283991)
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bones/46/position = Vector3(-0.0513805, 8.90344e-07, -0.0104124)
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bones/47/position = Vector3(0.0446487, -1.27684e-06, -0.0177286)
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bones/48/rotation = Quaternion(-0.19747, 0.678974, 0.678974, 0.19747)
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bones/48/scale = Vector3(1.08305, 1, 0.811625)
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bones/50/position = Vector3(-0.0170028, 0.000225411, -0.00485537)
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bones/50/rotation = Quaternion(-3.93517e-08, -0.00539757, 4.09811e-08, 0.999985)
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bones/50/scale = Vector3(0.999977, 1, 0.397035)
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bones/51/position = Vector3(-0.0392888, -1.22121e-06, -0.00333335)
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bones/52/position = Vector3(0.0495715, -2.68185e-06, 0.0147188)
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bones/53/position = Vector3(0.00910765, -7.47593e-08, 0.000409614)
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bones/54/position = Vector3(0.0134209, 4.70912e-08, -0.0184937)
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bones/55/position = Vector3(0.0513805, 9.29226e-07, -0.0104125)
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bones/56/position = Vector3(-0.0446488, -1.30966e-06, -0.0177287)
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bones/57/rotation = Quaternion(0.268205, -0.0285322, -0.735368, 0.62168)
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bones/57/scale = Vector3(1, 1, 1)
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bones/58/rotation = Quaternion(0.634128, 0.142278, -0.250851, 0.717435)
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bones/58/scale = Vector3(1, 1, 1)
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bones/59/position = Vector3(-4.79034e-08, 0.303092, 9.34018e-10)
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bones/59/rotation = Quaternion(0.380702, -0.0972702, -0.113142, 0.912581)
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bones/59/scale = Vector3(1, 1, 1)
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bones/60/rotation = Quaternion(0.0010559, -0.261729, 0.000286432, 0.965141)
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bones/60/scale = Vector3(1, 1, 1)
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bones/61/position = Vector3(1.68065e-07, 0.0519224, -0.000113588)
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bones/61/rotation = Quaternion(-0.189197, -0.346848, 0.125863, 0.909978)
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bones/61/scale = Vector3(1, 1, 1)
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bones/62/rotation = Quaternion(0.493569, 0.84346, 0.0982726, -0.187901)
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bones/63/rotation = Quaternion(0.52804, -0.147693, -0.0941254, 0.830964)
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bones/64/rotation = Quaternion(0.449224, -0.0242785, -0.0411689, 0.89214)
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bones/65/rotation = Quaternion(-0.350045, -0.622991, 0.32694, 0.618434)
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bones/65/scale = Vector3(1, 1.06804, 0.999999)
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bones/66/rotation = Quaternion(-0.366656, -0.669855, 0.130948, 0.632227)
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bones/66/scale = Vector3(1, 1.06804, 1)
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bones/67/rotation = Quaternion(-0.0266082, 0.706555, -0.0266833, 0.706654)
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bones/68/rotation = Quaternion(0.588387, 0.00842921, 0.0114187, 0.808455)
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bones/68/scale = Vector3(1, 1, 1)
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bones/69/rotation = Quaternion(0.688842, 0.0139142, 0.0146803, 0.724629)
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bones/69/scale = Vector3(1, 1, 1)
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bones/70/rotation = Quaternion(0.688963, 3.18001e-09, 9.47635e-09, 0.724796)
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bones/71/rotation = Quaternion(-0.394358, 3.88507e-07, 1.22561e-06, 0.918957)
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bones/71/scale = Vector3(1, 1.3754, 1)
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bones/72/rotation = Quaternion(-0.394253, -0.00800338, 0.0185771, 0.918779)
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bones/72/scale = Vector3(1, 1.3754, 1)
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bones/73/rotation = Quaternion(-0.453244, -0.0243879, 0.0218395, 0.890785)
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bones/73/scale = Vector3(1, 1.21299, 1)
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bones/75/rotation = Quaternion(0.542353, -0.00178243, -0.00294061, 0.840144)
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bones/76/rotation = Quaternion(0.64733, 0.00117141, 0.00142018, 0.762208)
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bones/76/scale = Vector3(1, 1, 1)
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bones/77/rotation = Quaternion(0.647312, 8.53979e-09, -1.5355e-09, 0.762225)
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bones/78/rotation = Quaternion(-0.419933, 5.12895e-07, 1.11657e-06, 0.907555)
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bones/78/scale = Vector3(1, 1.29838, 1)
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bones/79/rotation = Quaternion(-0.41991, -0.00079643, 0.00166066, 0.907564)
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bones/79/scale = Vector3(1, 1.29838, 1)
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bones/80/rotation = Quaternion(-0.478367, 0.000101198, -0.00211334, 0.878157)
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bones/80/scale = Vector3(1, 1.16111, 1)
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bones/81/rotation = Quaternion(0.0361992, 0.706123, 0.0361283, 0.70624)
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bones/82/rotation = Quaternion(0.461428, -0.0178797, -0.0344953, 0.886326)
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bones/82/scale = Vector3(1, 1, 1)
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bones/83/rotation = Quaternion(0.573376, -0.00892217, -0.0127629, 0.819144)
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bones/84/rotation = Quaternion(0.573452, 2.34811e-08, 5.61145e-08, 0.819239)
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bones/85/rotation = Quaternion(-0.461816, 5.05443e-07, 1.11474e-06, 0.886976)
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bones/85/scale = Vector3(1, 1.19474, 1)
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bones/86/rotation = Quaternion(-0.461768, 0.00718379, -0.013798, 0.886864)
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bones/86/scale = Vector3(1, 1.19474, 1)
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bones/87/rotation = Quaternion(-0.517814, 0.0335063, -0.0412293, 0.853842)
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bones/87/scale = Vector3(1, 1.09458, 1)
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bones/88/rotation = Quaternion(0.0569009, 0.704803, 0.0568902, 0.704825)
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bones/88/scale = Vector3(1, 1, 1)
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bones/89/rotation = Quaternion(0.394028, -0.0167212, -0.0389965, 0.918118)
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bones/90/rotation = Quaternion(0.510242, -0.0211244, -0.0355649, 0.859036)
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bones/91/rotation = Quaternion(0.510679, 2.16669e-09, 1.57069e-08, 0.859772)
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bones/92/rotation = Quaternion(-0.494632, 5.70905e-07, 1.0638e-06, 0.869103)
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bones/92/scale = Vector3(1, 1.13164, 1)
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bones/93/rotation = Quaternion(-0.494209, 0.0204614, -0.0359497, 0.868359)
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bones/93/scale = Vector3(1, 1.13164, 1)
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bones/94/rotation = Quaternion(-0.547852, 0.057849, -0.0581314, 0.832546)
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bones/94/scale = Vector3(1, 1.05697, 1)
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bones/95/position = Vector3(1.87555e-07, 0.0519224, -0.000113614)
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bones/95/rotation = Quaternion(-0.760969, -0.170773, -0.0805158, 0.620709)
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bones/95/scale = Vector3(1, 1, 1)
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bones/96/position = Vector3(-9.14197e-08, 0.303092, -9.25693e-09)
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bones/96/rotation = Quaternion(-0.553326, 0.00577763, -0.0760779, 0.829463)
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bones/96/scale = Vector3(1, 1.05453, 1)
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bones/97/position = Vector3(-0.00645471, 0.000163305, -0.00321278)
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bones/97/rotation = Quaternion(0.248427, 0.0258538, -0.267814, 0.930533)
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bones/98/position = Vector3(-5.76256e-09, 0.0159596, 0.000181361)
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bones/98/rotation = Quaternion(-0.0586372, -0.00568235, -0.12181, 0.990804)
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bones/99/rotation = Quaternion(-0.412829, 0.122317, -0.0317073, 0.902001)
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bones/99/scale = Vector3(1, 1, 1)
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bones/100/rotation = Quaternion(0.0455816, -0.0327144, 0.562108, 0.825159)
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bones/100/scale = Vector3(1, 1, 1)
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bones/101/rotation = Quaternion(0.0629731, 0.463889, 0.629955, 0.619676)
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bones/101/scale = Vector3(1, 1, 1)
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bones/102/position = Vector3(6.2732e-09, 0.281682, 9.00968e-08)
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bones/102/rotation = Quaternion(0.0184808, 4.8803e-05, 5.16525e-05, 0.999829)
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bones/102/scale = Vector3(1, 1, 1)
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bones/103/rotation = Quaternion(0.00109408, -0.00971663, 1.06512e-05, 0.999952)
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bones/103/scale = Vector3(0.999997, 0.999997, 1)
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bones/104/position = Vector3(-1.97803e-07, 0.068466, -0.000150014)
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bones/104/rotation = Quaternion(-0.389259, -0.0165512, 0.0142856, 0.920869)
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bones/104/scale = Vector3(1, 1, 1)
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bones/105/rotation = Quaternion(-0.272954, 0.938438, 0.146391, -0.152973)
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bones/105/scale = Vector3(1, 1, 1)
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bones/106/rotation = Quaternion(0.58496, 0.153924, 0.0835466, 0.791928)
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bones/106/scale = Vector3(1, 1, 1)
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bones/107/rotation = Quaternion(0.510624, 0.0271032, 0.0393668, 0.858475)
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bones/107/scale = Vector3(1, 1, 1)
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bones/108/rotation = Quaternion(-0.329205, 0.636159, -0.30397, 0.628115)
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bones/108/scale = Vector3(1, 1.10703, 1)
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bones/109/rotation = Quaternion(-0.343634, 0.682552, -0.10805, 0.635896)
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bones/109/scale = Vector3(1, 1.10703, 1)
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bones/110/rotation = Quaternion(-0.0266082, -0.706555, 0.0266833, 0.706654)
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bones/111/rotation = Quaternion(0.5358, -0.00768626, -0.0119316, 0.844226)
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bones/112/rotation = Quaternion(0.620817, -0.0125362, -0.0158732, 0.783695)
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bones/112/scale = Vector3(1, 1, 1)
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bones/113/rotation = Quaternion(0.620922, 3.46369e-08, -6.57383e-10, 0.783872)
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bones/114/rotation = Quaternion(-0.435361, -5.24814e-07, -1.11385e-06, 0.900256)
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bones/114/scale = Vector3(1, 1.25705, 1)
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bones/115/rotation = Quaternion(-0.435247, 0.00883207, -0.0181977, 0.900084)
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bones/115/scale = Vector3(1, 1.25705, 1)
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bones/116/rotation = Quaternion(-0.481352, 0.0244881, -0.0222001, 0.875904)
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bones/116/scale = Vector3(1, 1.1547, 1)
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bones/118/rotation = Quaternion(0.535939, 0.00176, 0.00295405, 0.84425)
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bones/119/rotation = Quaternion(0.620951, -0.00112226, -0.00145929, 0.783848)
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bones/119/scale = Vector3(1, 1, 1)
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bones/120/rotation = Quaternion(0.620932, -1.66193e-08, 4.7599e-09, 0.783864)
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bones/121/rotation = Quaternion(-0.435355, -5.3242e-07, -1.07606e-06, 0.900259)
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bones/121/scale = Vector3(1, 1.25707, 1)
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bones/122/rotation = Quaternion(-0.435332, 0.000824678, -0.00164675, 0.900268)
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bones/122/scale = Vector3(1, 1.25706, 1)
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bones/123/rotation = Quaternion(-0.481707, -0.00011581, 0.00210061, 0.87633)
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bones/123/scale = Vector3(1, 1.15478, 1)
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bones/124/rotation = Quaternion(0.0361992, -0.706123, -0.0361283, 0.70624)
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bones/125/rotation = Quaternion(0.53563, 0.0207679, 0.0328375, 0.843558)
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bones/126/rotation = Quaternion(0.62085, 0.00966187, 0.0122125, 0.783775)
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bones/127/rotation = Quaternion(0.620932, -1.27514e-08, -3.01273e-08, 0.783864)
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bones/128/rotation = Quaternion(-0.435355, -5.32368e-07, -1.12426e-06, 0.900259)
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bones/128/scale = Vector3(1, 1.25706, 1)
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bones/129/rotation = Quaternion(-0.43531, -0.00677157, 0.0140056, 0.900146)
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bones/129/scale = Vector3(1, 1.25706, 1)
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bones/130/rotation = Quaternion(-0.48072, -0.0323989, 0.0414881, 0.875293)
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bones/130/scale = Vector3(1, 1.15484, 1)
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bones/131/rotation = Quaternion(0.0569009, -0.704803, -0.0568902, 0.704825)
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bones/131/scale = Vector3(1, 1, 1)
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bones/132/rotation = Quaternion(0.535603, 0.0227346, 0.0358254, 0.843403)
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bones/133/rotation = Quaternion(0.620347, 0.0256828, 0.0324268, 0.783236)
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bones/134/rotation = Quaternion(0.620878, -8.97364e-09, -5.99042e-09, 0.783907)
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bones/135/rotation = Quaternion(-0.435386, -5.41757e-07, -1.12033e-06, 0.900244)
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bones/135/scale = Vector3(1, 1.25699, 1)
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bones/136/rotation = Quaternion(-0.435013, -0.0180106, 0.0372378, 0.899473)
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bones/136/scale = Vector3(1, 1.25698, 1)
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bones/137/rotation = Quaternion(-0.479239, -0.0566498, 0.0570499, 0.873994)
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bones/137/scale = Vector3(1, 1.15486, 1)
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bones/138/position = Vector3(-1.96072e-07, 0.068466, -0.000149977)
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bones/138/rotation = Quaternion(-0.834765, -0.0111237, -0.000853465, 0.550493)
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bones/138/scale = Vector3(1, 1, 1)
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bones/139/position = Vector3(3.48513e-09, 0.281682, 1.40144e-07)
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bones/139/rotation = Quaternion(-0.700105, 8.22866e-07, 6.10505e-05, 0.71404)
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bones/139/scale = Vector3(1, 1, 1)
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bones/140/position = Vector3(-0.00091601, -0.00419344, -0.00166352)
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bones/140/rotation = Quaternion(0.180101, -0.00275761, 0.0409847, 0.98279)
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bones/140/scale = Vector3(1.12362, 1, 1)
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bones/141/position = Vector3(2.32831e-10, 0.0159594, 0.000181319)
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bones/141/rotation = Quaternion(-0.0876969, -0.00686066, -0.0793036, 0.992962)
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bones/142/rotation = Quaternion(-0.613586, -0.0356675, 0.42224, 0.666298)
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bones/142/scale = Vector3(1, 1, 0.999999)
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bones/143/position = Vector3(-0.00981739, 0.10997, 0.0700882)
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bones/143/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47963e-09, 0.999476)
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bones/144/position = Vector3(0.00620601, 0.052063, 0.109127)
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bones/144/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47954e-09, 0.999476)
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bones/145/position = Vector3(0.0177351, -0.00230118, 0.117972)
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bones/145/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47955e-09, 0.999476)
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bones/146/position = Vector3(-0.0279605, 0.0597673, -0.134369)
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bones/146/rotation = Quaternion(0.0323581, -3.23524e-09, 4.47962e-09, 0.999476)
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bones/147/position = Vector3(0.103645, 0.0404147, -0.0785666)
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bones/147/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/148/position = Vector3(0.101526, 0.0866657, -0.0611099)
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bones/148/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/149/position = Vector3(0.0837724, 0.0607141, 0.0283384)
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bones/149/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/150/position = Vector3(0.102431, 0.00615477, 0.000186536)
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bones/150/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/151/position = Vector3(0.0575468, 0.0586016, 0.0840182)
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bones/151/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
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bones/152/position = Vector3(0.0697322, 0.00500929, 0.079933)
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bones/152/rotation = Quaternion(0.0323581, -3.08697e-09, -9.99408e-11, 0.999476)
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bones/153/position = Vector3(0.0377826, 0.10692, 0.0516089)
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bones/153/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/154/position = Vector3(0.0598031, 0.126631, 0.0403721)
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bones/154/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/155/position = Vector3(0.0768057, 0.150093, 0.0110149)
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bones/155/rotation = Quaternion(0.135757, -0.218582, -0.0374147, 0.965604)
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bones/156/position = Vector3(0.0861371, 0.152619, -0.0151431)
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bones/156/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/157/position = Vector3(0.099756, 0.116584, -0.0468347)
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bones/157/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/158/position = Vector3(0.0543847, 0.127916, -0.0712201)
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bones/158/rotation = Quaternion(0.135757, -0.218582, -0.0374148, 0.965605)
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bones/159/position = Vector3(-0.106732, 0.0526253, -0.053271)
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bones/159/rotation = Quaternion(0.0320946, 0.0187849, -0.234683, 0.971361)
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bones/160/position = Vector3(-0.0992319, 0.105949, -0.0660458)
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bones/160/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/161/position = Vector3(-0.100354, 0.113106, 0.0392426)
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bones/161/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/162/position = Vector3(-0.109239, 0.0566074, 0.0362428)
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bones/162/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/163/position = Vector3(-0.0535431, 0.0763825, 0.0985405)
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bones/163/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
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bones/164/position = Vector3(-0.0634853, 0.0208174, 0.110386)
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bones/164/rotation = Quaternion(0.0323581, -2.41381e-07, -7.81472e-09, 0.999476)
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bones/165/position = Vector3(-0.050828, 0.138998, 0.0558787)
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bones/165/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/166/position = Vector3(-0.0711459, 0.174387, 0.019587)
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bones/166/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/167/position = Vector3(-0.066058, 0.189923, -0.0188281)
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bones/167/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/168/position = Vector3(-0.0664436, 0.186439, -0.0464942)
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bones/168/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/169/position = Vector3(-0.0925992, 0.152289, -0.0652214)
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bones/169/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/170/position = Vector3(-0.056928, 0.141361, -0.0752497)
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bones/170/rotation = Quaternion(0.0320946, 0.0187849, -0.234682, 0.971361)
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bones/171/rotation = Quaternion(0.84129, 0.0265491, -0.325141, 0.431057)
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bones/171/scale = Vector3(0.999998, 0.999997, 1.00001)
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bones/172/position = Vector3(3.62338e-10, 0.531431, 3.56619e-08)
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bones/172/rotation = Quaternion(0.29282, -2.69149e-07, -8.65159e-08, 0.956168)
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bones/172/scale = Vector3(1, 0.999998, 1.00001)
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bones/173/position = Vector3(6.48577e-09, 0.418112, 8.79831e-08)
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bones/173/rotation = Quaternion(-0.392752, -0.0125572, 0.0324742, 0.918985)
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bones/173/scale = Vector3(1, 0.999992, 0.999996)
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bones/174/rotation = Quaternion(-0.388439, -1.7287e-07, -1.04265e-07, 0.921475)
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bones/175/position = Vector3(1.16517e-08, 0.418112, 8.45817e-08)
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bones/175/rotation = Quaternion(-0.739625, -0.00846997, 0.0087714, 0.672909)
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bones/175/scale = Vector3(1, 1, 1)
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bones/176/position = Vector3(1.15382e-08, 0.531431, 3.0748e-08)
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bones/176/rotation = Quaternion(-0.632821, -1.21246e-07, -3.14574e-07, 0.774298)
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bones/176/scale = Vector3(1, 1.01636, 1)
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bones/177/rotation = Quaternion(0.946267, -0.143988, 0.0429897, 0.286352)
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bones/177/scale = Vector3(1, 0.999998, 1.00001)
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bones/178/position = Vector3(2.73163e-08, 0.531431, 1.20327e-09)
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bones/178/rotation = Quaternion(0.36214, 2.89941e-06, 8.13968e-07, 0.932124)
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bones/178/scale = Vector3(1, 0.999999, 1.00001)
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bones/179/position = Vector3(8.4155e-09, 0.418112, 3.97981e-07)
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bones/179/rotation = Quaternion(-0.550896, 0.00438635, -0.120218, 0.825859)
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bones/179/scale = Vector3(1, 0.99999, 0.999998)
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bones/180/rotation = Quaternion(-0.46826, 1.67129e-07, 1.38111e-07, 0.883591)
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bones/181/position = Vector3(2.69973e-08, 0.418112, 4.26027e-07)
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|
bones/181/rotation = Quaternion(-0.780708, 0.0178472, -0.0383656, 0.623461)
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bones/181/scale = Vector3(1, 1, 1)
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bones/182/position = Vector3(1.89344e-08, 0.531431, -1.32203e-08)
|
|
bones/182/rotation = Quaternion(-0.603989, 6.92547e-07, 1.55324e-06, 0.796992)
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bones/182/scale = Vector3(1, 1.03387, 1)
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[node name="BoneFlipper" type="SkeletonModifier3D" parent="Model/Armature/Skeleton3D" index="0"]
|
|
_import_path = NodePath("")
|
|
unique_name_in_owner = false
|
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
|
rotation_edit_mode = 0
|
|
rotation_order = 2
|
|
top_level = false
|
|
visible = true
|
|
visibility_parent = NodePath("")
|
|
active = true
|
|
influence = 1.0
|
|
script = ExtResource("6_oprun")
|
|
_bones_to_exclude = Array[String](["Mouth_base", "Mouth", "Eye_base_L", "Eye_base_R"])
|
|
_bone_prefixes_to_exclude = Array[String](["Lips_"])
|
|
|
|
[node name="BoneFlattener" type="SkeletonModifier3D" parent="Model/Armature/Skeleton3D" index="1"]
|
|
_import_path = NodePath("")
|
|
unique_name_in_owner = false
|
|
process_mode = 0
|
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process_priority = 0
|
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process_physics_priority = 0
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|
process_thread_group = 0
|
|
physics_interpolation_mode = 0
|
|
auto_translate_mode = 0
|
|
editor_description = ""
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
|
rotation_edit_mode = 0
|
|
rotation_order = 2
|
|
top_level = false
|
|
visible = true
|
|
visibility_parent = NodePath("")
|
|
active = true
|
|
influence = 1.0
|
|
script = ExtResource("6_iug5b")
|
|
_bones_to_flatten = Array[ExtResource("6_cumn2")]([SubResource("Resource_komvq")])
|
|
_mirror_y_angle = 0.05
|
|
_mouth_corner_pos_z = -0.043
|
|
_mouth_pos_z_curve = SubResource("Curve_dj6ba")
|
|
_mouth_corner_pos_x = 0.074
|
|
_mouth_corner_pos_y = 0.005
|
|
_mouth_corner_rot_y = 0.703
|
|
_mouth_rot_y_curve = SubResource("Curve_4c21p")
|
|
_mouth_corner_rot_x = -0.49
|
|
_mouth_corner_rot_z = -0.525
|
|
_mouth_value_yaw_curve = SubResource("Curve_6imy2")
|
|
_mouth_front_pitch_curve = SubResource("Curve_f1ej7")
|
|
_mouth_front_yaw_curve = SubResource("Curve_suux4")
|
|
_mouth_hide_rot_y = 6.283
|
|
metadata/_custom_type_script = "uid://5a2bpkyod65j"
|
|
|
|
[node name="AnimationPlayer" parent="Model" index="1"]
|
|
deterministic = true
|
|
libraries = {
|
|
&"": SubResource("AnimationLibrary_5px2h"),
|
|
&"batrix_gp_generic": ExtResource("7_oprun")
|
|
}
|
|
|
|
[node name="PlayerAnimator" type="AnimationTree" parent="." node_paths=PackedStringArray("_player", "_attack", "_bone_flipper", "_sfx_audio_player", "_hurt_particles", "_footsteps_player")]
|
|
process_priority = 10
|
|
process_physics_priority = 10
|
|
root_node = NodePath("../Model")
|
|
tree_root = ExtResource("5_mq40n")
|
|
anim_player = NodePath("../Model/AnimationPlayer")
|
|
parameters/hit_oneshot/active = false
|
|
parameters/hit_oneshot/internal_active = false
|
|
parameters/hit_oneshot/request = 0
|
|
parameters/locomotion/run/blend_position = Vector2(-1, 0.010989)
|
|
parameters/main_time_scale/scale = 1.0
|
|
parameters/run->idle_oneshot/active = false
|
|
parameters/run->idle_oneshot/internal_active = false
|
|
parameters/run->idle_oneshot/request = 0
|
|
script = ExtResource("4_adlgp")
|
|
_player = NodePath("..")
|
|
_attack = NodePath("../Attacker")
|
|
_bone_flipper = NodePath("../Model/Armature/Skeleton3D/BoneFlipper")
|
|
_sfx_audio_player = NodePath("../Audio/SFXPlayer")
|
|
_hurt_particles = NodePath("../Effects/HurtParticles")
|
|
_footsteps_player = NodePath("../Audio/FootstepsPlayer")
|
|
_hurt_sound = SubResource("AudioStreamRandomizer_fulsm")
|
|
_hit_sounds = Array[AudioStream]([ExtResource("11_l71n6"), SubResource("AudioStreamRandomizer_wqfne"), SubResource("AudioStreamRandomizer_ke2ow")])
|
|
_swing_sounds = SubResource("AudioStreamRandomizer_dt7fs")
|
|
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
|
|
shape = SubResource("CapsuleShape3D_n6vi2")
|
|
debug_color = Color(0, 0.6, 0.7, 0.42)
|
|
|
|
[node name="Attacker" type="Area3D" parent="." node_paths=PackedStringArray("_attack_shape_node")]
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
|
collision_layer = 32
|
|
collision_mask = 32
|
|
script = ExtResource("20_31cv2")
|
|
_attack_shape_node = NodePath("AttackShape")
|
|
_collision_debug_material = ExtResource("4_ll2ct")
|
|
|
|
[node name="AttackShape" type="CollisionShape3D" parent="Attacker"]
|
|
shape = SubResource("CylinderShape3D_qsqht")
|
|
debug_color = Color(0, 0.6, 0.7, 0.42)
|
|
|
|
[node name="AimMesh" type="MeshInstance3D" parent="Attacker"]
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.28239)
|
|
material_override = ExtResource("12_a8ls1")
|
|
cast_shadow = 0
|
|
mesh = SubResource("PlaneMesh_oprun")
|
|
|
|
[node name="Effects" type="Node3D" parent="."]
|
|
|
|
[node name="ShadowDecal" parent="Effects" instance=ExtResource("9_vgb3d")]
|
|
size = Vector3(1.5, 6, 1.5)
|
|
|
|
[node name="SwoopMesh" type="MeshInstance3D" parent="Effects" node_paths=PackedStringArray("_attack")]
|
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.0985078, 0, 1, -4.30591e-09, 0, 1, 0)
|
|
visible = false
|
|
layers = 256
|
|
material_override = SubResource("StandardMaterial3D_m1xj5")
|
|
cast_shadow = 0
|
|
mesh = SubResource("SphereMesh_kqbjh")
|
|
skeleton = NodePath("../../Attacker")
|
|
script = ExtResource("24_31cv2")
|
|
_swoop_effect_time = null
|
|
_attack = NodePath("../../Attacker")
|
|
|
|
[node name="HurtParticles" parent="Effects" instance=ExtResource("16_fulsm")]
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
|
|
|
[node name="Audio" type="Node3D" parent="."]
|
|
|
|
[node name="FootstepsPlayer" type="AudioStreamPlayer3D" parent="Audio"]
|
|
stream = SubResource("AudioStreamPolyphonic_oprun")
|
|
attenuation_model = 3
|
|
volume_db = -10.0
|
|
autoplay = true
|
|
panning_strength = 0.0
|
|
bus = &"SFX"
|
|
attenuation_filter_cutoff_hz = 20500.0
|
|
script = ExtResource("13_6nytf")
|
|
_footsteps = ExtResource("27_31cv2")
|
|
|
|
[node name="SFXPlayer" type="AudioStreamPlayer3D" parent="Audio"]
|
|
stream = SubResource("AudioStreamPolyphonic_qfm1y")
|
|
attenuation_model = 3
|
|
autoplay = true
|
|
panning_strength = 0.0
|
|
bus = &"SFX"
|
|
attenuation_filter_cutoff_hz = 20500.0
|
|
|
|
[node name="PlayerCursor" parent="." instance=ExtResource("28_pf23h")]
|
|
|
|
[editable path="Model"]
|