tweak logging

This commit is contained in:
Teatov 2025-02-13 20:13:34 +10:00
parent c1719d8dd5
commit 25a3b67cd2
2 changed files with 2 additions and 4 deletions

View File

@ -93,7 +93,7 @@ func _switch_scene(from: Node, to: PackedScene) -> void:
var new_scene := to.instantiate()
get_tree().get_root().add_child(new_scene)
print("Scene ", to, " loaded")
print("Scene loaded")
func _load_main() -> void:

View File

@ -33,9 +33,7 @@ func _enter_tree() -> void:
func _ready() -> void:
print("Player ", _peer_id, " ready")
_name_label.text = str(name)
print(str(name), Networker.players)
if not is_multiplayer_authority():
return
@ -44,7 +42,7 @@ func _ready() -> void:
_camera.make_current()
Referencer.player = self
Referencer.camera = _camera
print("Player ", _peer_id, " ready local")
print("Player ", _peer_id, " ready authority")
func _exit_tree() -> void: