cadastery/project.godot
2025-02-10 21:00:02 +10:00

64 lines
1.4 KiB
Plaintext

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="cadastery"
config/version="0.0.1"
run/main_scene="res://scenes/main.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="Cadastery"
config/features=PackedStringArray("4.3", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="res://icon.svg"
[autoload]
Settings="*res://scripts/globals/settings.gd"
[debug]
gdscript/warnings/untyped_declaration=2
gdscript/warnings/unsafe_property_access=2
gdscript/warnings/unsafe_method_access=2
gdscript/warnings/unsafe_call_argument=2
gdscript/warnings/integer_division=0
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/always_on_top=true
window/size/window_width_override=1280
window/size/window_height_override=720
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor]
movie_writer/movie_file="E:/Projects/Games/cadastery/build/records/movie.avi"
movie_writer/fps=120
[filesystem]
import/fbx2gltf/enabled=false
import/blender/enabled=false
[physics]
common/physics_jitter_fix=0.0
common/physics_interpolation=true
[rendering]
textures/vram_compression/import_etc2_astc=true
anti_aliasing/quality/msaa_3d=2