A roguelite where you hit enemy projectiles back at them
Go to file
2025-02-25 04:46:35 +10:00
.gitea/workflows init 2025-02-14 22:21:57 +10:00
assets add side switching animation 2025-02-25 03:51:12 +10:00
build init 2025-02-14 22:21:57 +10:00
resources/materials add batrix model 2025-02-25 00:27:47 +10:00
scenes tweak fov and player collider radius 2025-02-25 04:46:35 +10:00
scripts tweak speed and angles 2025-02-25 04:21:10 +10:00
shaders add debug collision shape 2025-02-18 01:31:26 +10:00
.gitattributes init 2025-02-14 22:21:57 +10:00
.gitignore init 2025-02-14 22:21:57 +10:00
export_presets.cfg init 2025-02-14 22:21:57 +10:00
icon.svg init 2025-02-14 22:21:57 +10:00
icon.svg.import init 2025-02-14 22:21:57 +10:00
LICENSE init 2025-02-14 22:21:57 +10:00
project.godot add player attack node 2025-02-18 01:43:26 +10:00
README.md add link to art repo to README.md 2025-02-14 23:07:41 +10:00

Source code for Batrix.

Source projects for assets (Blender files, Krita files, etc.) are stored here.