Commit Graph

95 Commits

Author SHA1 Message Date
bf4b1a7c76 tweak camera props 2025-08-29 22:07:38 +10:00
896e187aa2 remove DebugCollisionShape 2025-08-29 19:23:34 +10:00
5b391cba27 move debugger scene from global to local 2025-08-29 19:19:31 +10:00
56162e6a13 make scene light dimmer 2025-08-29 19:10:46 +10:00
ef77112d65 change cursor texture 2025-08-29 19:04:28 +10:00
3369f1c31d move player cursor handling to the player scene 2025-08-29 19:02:11 +10:00
17f8bc3d8a make camera listener top level 2025-08-14 14:49:10 +10:00
1b803acdaa replace Referencer global with individual static instances 2025-08-14 14:46:59 +10:00
568104edf6 rename player-related classes 2025-08-14 14:38:05 +10:00
77658021ec make footsteps player only play if on ground 2025-08-14 14:31:09 +10:00
60664ba97f reorganize scripts 2025-08-14 14:26:31 +10:00
0eca6bcf88 remove hardcoded node references in favor of exported properties 2025-08-14 14:19:51 +10:00
b11e08c72e remove player model from player animation library 2025-08-14 13:41:32 +10:00
5bdeb42c52 add swing sfx to thirdparty 2025-07-27 15:26:24 +10:00
390aaed94a add player swing sounds 2025-07-27 15:25:14 +10:00
32d5eb6443 add attack and projectile sfx 2025-07-27 15:14:02 +10:00
91c3fece10 create player hurt effect 2025-07-27 13:55:00 +10:00
a954d6e763 add damage sound and normalize footsteps 2025-07-27 12:56:30 +10:00
f4742a7606 add projectile spawn particles 2025-07-27 05:15:34 +10:00
aef30cbd88 move aiming processing to physics process to fix jitter 2025-07-27 05:10:58 +10:00
f36113d64c try fixing the aiming jitter 2025-07-27 04:35:19 +10:00
7a2e2da4d0 add cursor texture and color 2025-07-27 03:52:19 +10:00
8df4130a2a change projectile mat 2025-07-27 03:27:21 +10:00
15a9a36f2b add projectile destroy effect 2025-07-27 03:22:17 +10:00
4f0dbe4c17 add particle hit effect 2025-07-27 03:01:03 +10:00
d35384c0b3 set fadeout time for attack anim 2025-07-27 00:58:31 +10:00
e20e0043ea add attack and stop animations 2025-07-27 00:56:31 +10:00
c223c4b889 add projectile particle trail 2025-07-26 00:28:18 +10:00
bab192448b tweak animator and export config 2025-07-25 22:55:51 +10:00
5bad49ae38 separate animations from models and start using gltf 2025-07-22 05:41:55 +10:00
7d45ad3842 reorganize models 2025-07-22 02:40:21 +10:00
bf9fafb422 improve running animations 2025-07-22 02:03:11 +10:00
acf7e2c37b change cursor texture to circle 2025-07-08 01:22:56 +10:00
6df3d1a2dd disable sunlight shadows 2025-07-04 05:59:33 +10:00
f014ad37df move decal textures to assets\textures\effects 2025-07-04 05:44:39 +10:00
df219ba4bc tweak projectile material 2025-07-04 05:40:40 +10:00
0589d4d253 add projectile model and material 2025-07-04 04:54:04 +10:00
b7bce71de5 make test material texture darker 2025-07-02 22:31:33 +10:00
999848ae36 remove manual mirrored animations and make flipping automatic 2025-07-02 22:24:30 +10:00
ea4e772151 fix bone flip resetting 2025-07-02 21:10:00 +10:00
74e8222894 add BoneFlipper for flipping bone poses 2025-07-02 21:07:14 +10:00
32c9e1db9b move bone effects to scripts\effects\bones 2025-07-02 19:45:33 +10:00
bca5a4ac4c make BoneFlattener a SkeletonModifier3D 2025-07-02 19:44:07 +10:00
acf1d01373 add missing _ prefixes to private variables 2025-07-02 19:23:08 +10:00
bc03ffcc4c rename to batrix 2025-03-06 20:35:58 +10:00
3d639c8592 tweak camera and hit direction angles 2025-03-06 13:27:31 +10:00
c4e9a5a221 add custom audio listener to be closer to the player 2025-03-04 23:10:29 +10:00
e7ffd00808 change tonemapping mode 2025-03-04 20:19:10 +10:00
5275160477 redo run_r blend space 2025-03-04 19:57:21 +10:00
f75f7f27d1 migrate to Godot 4.4 2025-03-04 19:30:42 +10:00