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bf4b1a7c76
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tweak camera props
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2025-08-29 22:07:38 +10:00 |
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896e187aa2
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remove DebugCollisionShape
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2025-08-29 19:23:34 +10:00 |
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5b391cba27
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move debugger scene from global to local
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2025-08-29 19:19:31 +10:00 |
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56162e6a13
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make scene light dimmer
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2025-08-29 19:10:46 +10:00 |
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ef77112d65
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change cursor texture
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2025-08-29 19:04:28 +10:00 |
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3369f1c31d
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move player cursor handling to the player scene
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2025-08-29 19:02:11 +10:00 |
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17f8bc3d8a
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make camera listener top level
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2025-08-14 14:49:10 +10:00 |
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1b803acdaa
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replace Referencer global with individual static instances
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2025-08-14 14:46:59 +10:00 |
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568104edf6
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rename player-related classes
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2025-08-14 14:38:05 +10:00 |
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77658021ec
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make footsteps player only play if on ground
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2025-08-14 14:31:09 +10:00 |
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60664ba97f
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reorganize scripts
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2025-08-14 14:26:31 +10:00 |
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0eca6bcf88
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remove hardcoded node references in favor of exported properties
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2025-08-14 14:19:51 +10:00 |
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b11e08c72e
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remove player model from player animation library
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2025-08-14 13:41:32 +10:00 |
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5bdeb42c52
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add swing sfx to thirdparty
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2025-07-27 15:26:24 +10:00 |
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390aaed94a
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add player swing sounds
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2025-07-27 15:25:14 +10:00 |
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32d5eb6443
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add attack and projectile sfx
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2025-07-27 15:14:02 +10:00 |
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91c3fece10
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create player hurt effect
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2025-07-27 13:55:00 +10:00 |
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a954d6e763
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add damage sound and normalize footsteps
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2025-07-27 12:56:30 +10:00 |
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f4742a7606
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add projectile spawn particles
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2025-07-27 05:15:34 +10:00 |
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aef30cbd88
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move aiming processing to physics process to fix jitter
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2025-07-27 05:10:58 +10:00 |
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f36113d64c
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try fixing the aiming jitter
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2025-07-27 04:35:19 +10:00 |
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7a2e2da4d0
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add cursor texture and color
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2025-07-27 03:52:19 +10:00 |
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8df4130a2a
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change projectile mat
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2025-07-27 03:27:21 +10:00 |
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15a9a36f2b
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add projectile destroy effect
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2025-07-27 03:22:17 +10:00 |
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4f0dbe4c17
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add particle hit effect
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2025-07-27 03:01:03 +10:00 |
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d35384c0b3
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set fadeout time for attack anim
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2025-07-27 00:58:31 +10:00 |
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e20e0043ea
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add attack and stop animations
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2025-07-27 00:56:31 +10:00 |
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c223c4b889
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add projectile particle trail
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2025-07-26 00:28:18 +10:00 |
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bab192448b
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tweak animator and export config
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2025-07-25 22:55:51 +10:00 |
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5bad49ae38
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separate animations from models and start using gltf
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2025-07-22 05:41:55 +10:00 |
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7d45ad3842
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reorganize models
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2025-07-22 02:40:21 +10:00 |
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bf9fafb422
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improve running animations
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2025-07-22 02:03:11 +10:00 |
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acf7e2c37b
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change cursor texture to circle
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2025-07-08 01:22:56 +10:00 |
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6df3d1a2dd
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disable sunlight shadows
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2025-07-04 05:59:33 +10:00 |
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f014ad37df
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move decal textures to assets\textures\effects
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2025-07-04 05:44:39 +10:00 |
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df219ba4bc
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tweak projectile material
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2025-07-04 05:40:40 +10:00 |
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0589d4d253
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add projectile model and material
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2025-07-04 04:54:04 +10:00 |
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b7bce71de5
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make test material texture darker
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2025-07-02 22:31:33 +10:00 |
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999848ae36
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remove manual mirrored animations and make flipping automatic
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2025-07-02 22:24:30 +10:00 |
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ea4e772151
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fix bone flip resetting
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2025-07-02 21:10:00 +10:00 |
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74e8222894
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add BoneFlipper for flipping bone poses
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2025-07-02 21:07:14 +10:00 |
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32c9e1db9b
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move bone effects to scripts\effects\bones
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2025-07-02 19:45:33 +10:00 |
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bca5a4ac4c
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make BoneFlattener a SkeletonModifier3D
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2025-07-02 19:44:07 +10:00 |
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acf1d01373
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add missing _ prefixes to private variables
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2025-07-02 19:23:08 +10:00 |
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bc03ffcc4c
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rename to batrix
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2025-03-06 20:35:58 +10:00 |
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3d639c8592
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tweak camera and hit direction angles
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2025-03-06 13:27:31 +10:00 |
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c4e9a5a221
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add custom audio listener to be closer to the player
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2025-03-04 23:10:29 +10:00 |
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e7ffd00808
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change tonemapping mode
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2025-03-04 20:19:10 +10:00 |
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5275160477
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redo run_r blend space
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2025-03-04 19:57:21 +10:00 |
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f75f7f27d1
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migrate to Godot 4.4
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2025-03-04 19:30:42 +10:00 |
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