Commit Graph

215 Commits

Author SHA1 Message Date
bdf05d5479 refactor Interactable and Unit 2024-10-13 21:27:53 +10:00
6cff7362fc tweak comments 2024-10-13 21:07:35 +10:00
18ca7c6c09 fix units not being controlled when off screen 2024-10-13 20:53:21 +10:00
d89c177521 remove the whole frustrum collider from SelectionManager and make units add themselves to visible 2024-10-13 20:47:58 +10:00
2e66680d52 replace ' with " 2024-10-13 20:41:13 +10:00
b5264c39f7 fix var name in BunchSpawner 2024-10-13 20:38:35 +10:00
da6a66a07f delete honeydew_counter scene 2024-10-13 20:36:13 +10:00
13ddbc8bd3 prefix private variables with _ 2024-10-13 20:28:25 +10:00
2e1878b1fe move abstract unit classes into a separate directory and add ControlledAntUnit class 2024-10-13 20:01:14 +10:00
0f9b20912e add more comments 2024-10-13 19:57:25 +10:00
7b069f062c add comments to managers 2024-10-13 19:52:21 +10:00
c1df8daf5f rename input toggle_camera_navigation to toggle_confinement 2024-10-13 19:45:54 +10:00
deaed96117 refactor BunchSpawner 2024-10-13 19:43:58 +10:00
d207ac4fdc change ZOOMED_OUT_CUTOFF 2024-10-13 19:43:49 +10:00
21017f9854 change counter and unit info texture handling 2024-10-13 17:31:33 +10:00
8f510fd370 camera tweaks 2024-10-13 15:53:51 +10:00
52517fac05 add a custom audio listener 2024-10-13 15:51:38 +10:00
ae63c97277 refactor camera 2024-10-13 15:36:54 +10:00
a9aed09bfa create StaticNodeManager to hold all the nodes that need to get accessed globally 2024-10-13 15:17:31 +10:00
be13b9dbfb remove ding from initial spawn 2024-10-08 07:16:02 +10:00
b5e6a4cde0 rename AudioStreamPlayerPolyphonic to SoundEffectsPlayer 2024-10-08 06:53:45 +10:00
80ee24e986 add more sounds 2024-10-08 06:49:37 +10:00
6d78ea6174 add more awaiting to gathering 2024-10-08 06:43:01 +10:00
a8e179d60c add gathering awaiting 2024-10-08 05:50:05 +10:00
f144e79ea5 make aphids spawn honeydew and make anthill spawn a start ant 2024-10-08 04:29:33 +10:00
024bc2b7d9 create sound_manager and add gathering sounds 2024-10-08 03:54:04 +10:00
4f6cd88eb0 update ui style 2024-10-08 03:53:38 +10:00
0c7ba743ae tweak picking up 2024-10-08 03:06:55 +10:00
27461b1a7c add honeydew to bunch_spawner 2024-10-08 03:06:43 +10:00
a8da79707c create AudioStreamPlayerPolyphonic 2024-10-08 03:06:06 +10:00
ad331507e6 tweak collider sizes 2024-10-08 01:58:14 +10:00
2773f61d6d tweak collider sizes 2024-10-08 01:57:21 +10:00
6d99d8af1b rename AnimAdvanceIndicator 2024-10-08 01:53:51 +10:00
e46f6253d6 optimize animations and a some other stuff 2024-10-08 01:48:50 +10:00
d3885baa7c add extra condition for hovering 2024-10-08 00:18:43 +10:00
6d0bf8882f limit animation framerate 2024-10-08 00:13:57 +10:00
638e4e2578 set unit animation to manual 2024-10-07 23:59:04 +10:00
6d3ddd7526 set aphid scene script 2024-10-07 23:44:23 +10:00
663af38d0e add honeydew normal map 2024-10-07 23:44:04 +10:00
81b68f592c add displaying gathering radius when showing unit info 2024-10-07 23:37:21 +10:00
0fba1ee78d remove items_manager and make honeydew searching tied to a position 2024-10-07 23:11:11 +10:00
50cb83ad7c make unit node inheritance hierarchy 2024-10-07 22:43:18 +10:00
54e0ad846c set debug_draw.process_mode to always 2024-10-07 21:34:49 +10:00
25f2867ac6 replace Sprite3Ds with MeshInstances 2024-10-07 21:28:10 +10:00
f24fa3c99f add stress test ants 2024-10-07 21:10:12 +10:00
ae8a632ad6 add gathering_radius image 2024-10-07 20:43:03 +10:00
d0e80f7f0e remove test_unit 2024-10-07 20:41:46 +10:00
c357917e9e add unit animation locomotion value dampening 2024-10-07 20:16:30 +10:00
a616b0f069 add arcing motion to honeydew 2024-10-07 20:16:02 +10:00
b3fca2137c tweak camera values 2024-10-07 20:15:39 +10:00