|
|
b7bce71de5
|
make test material texture darker
|
2025-07-02 22:31:33 +10:00 |
|
|
|
999848ae36
|
remove manual mirrored animations and make flipping automatic
|
2025-07-02 22:24:30 +10:00 |
|
|
|
ea4e772151
|
fix bone flip resetting
|
2025-07-02 21:10:00 +10:00 |
|
|
|
74e8222894
|
add BoneFlipper for flipping bone poses
|
2025-07-02 21:07:14 +10:00 |
|
|
|
32c9e1db9b
|
move bone effects to scripts\effects\bones
|
2025-07-02 19:45:33 +10:00 |
|
|
|
bca5a4ac4c
|
make BoneFlattener a SkeletonModifier3D
|
2025-07-02 19:44:07 +10:00 |
|
|
|
acf1d01373
|
add missing _ prefixes to private variables
|
2025-07-02 19:23:08 +10:00 |
|
|
|
46b3896d25
|
Update README.md
|
2025-03-24 16:18:53 +00:00 |
|
|
|
230c959630
|
change shuffle_bag indices type to PackedInt32Array
|
2025-03-07 00:38:48 +10:00 |
|
|
|
00f44512a7
|
revert try using ncipollo/release-action
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m40s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m27s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Successful in 1m39s
|
2025-03-06 23:56:44 +10:00 |
|
|
|
114ae8e47b
|
try using ncipollo/release-action
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m38s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Has been cancelled
|
2025-03-06 23:37:19 +10:00 |
|
|
|
cfee511192
|
make action prettier
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m37s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m27s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Successful in 1m36s
|
2025-03-06 23:28:15 +10:00 |
|
|
|
c573c8a2d7
|
add TEMPLATE_VER
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m34s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Has been cancelled
|
2025-03-06 23:17:23 +10:00 |
|
|
|
e5730bd038
|
fix action finally
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m36s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m32s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Successful in 1m39s
|
2025-03-06 23:10:31 +10:00 |
|
|
|
bacf0a4fa9
|
please
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Successful in 1m30s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Successful in 1m27s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled
|
2025-03-06 23:06:08 +10:00 |
|
|
|
9828c21012
|
fix action FOR REAL
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 1m21s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 1m25s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Failing after 1m35s
|
2025-03-06 22:57:47 +10:00 |
|
|
|
fe8a1fc952
|
fix action for real
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 1m29s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 1m21s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled
|
2025-03-06 22:54:06 +10:00 |
|
|
|
1f5b26bab2
|
fix action AGAIN
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 1m23s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 1m24s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Failing after 1m37s
|
2025-03-06 22:47:37 +10:00 |
|
|
|
2bea7483ae
|
fix action again
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 1m20s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 1m26s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Failing after 1m19s
|
2025-03-06 22:41:53 +10:00 |
|
|
|
ee8e5a9231
|
fix action
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 1m35s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 1m23s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Has been cancelled
|
2025-03-06 22:38:23 +10:00 |
|
|
|
6751786488
|
fix godot version
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 1m23s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 1m20s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Failing after 1m25s
|
2025-03-06 22:24:28 +10:00 |
|
|
|
7cf5a8953b
|
handroll custom action based on mlm-games/godot-build-action
Build Godot Project1 / godot (${PROJECT_NAME}.exe, windows) (push) Failing after 17s
Build Godot Project1 / godot (${PROJECT_NAME}.x86_64, linux) (push) Failing after 6s
Build Godot Project1 / godot (${PROJECT_NAME}.zip, mac) (push) Failing after 7s
|
2025-03-06 22:21:16 +10:00 |
|
|
|
562bb06559
|
tweak action
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 12s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 3s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 2s
|
2025-03-06 22:05:32 +10:00 |
|
|
|
1a6248feda
|
tweak action
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 16s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 11s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 11s
|
2025-03-06 21:57:58 +10:00 |
|
|
|
6e8f5498e5
|
rename action
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 1m17s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 10s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 9s
|
2025-03-06 21:49:49 +10:00 |
|
|
|
69cca7cb6b
|
update mlm-games/build-godot-action version
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 4s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 2s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 2s
|
2025-03-06 21:20:26 +10:00 |
|
|
|
7c96946d5f
|
update mlm-games/build-godot-action version
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 8s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 2s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 2s
|
2025-03-06 21:18:37 +10:00 |
|
|
|
f175a9a9f9
|
rename workflow steps
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 10s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 2s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 3s
|
2025-03-06 20:59:24 +10:00 |
|
|
|
a1fd339bc8
|
change workflow action
Build Godot Project1 / godot (batrix.exe, windows) (push) Failing after 13s
Build Godot Project1 / godot (batrix.x86_64, linux) (push) Failing after 4s
Build Godot Project1 / godot (batrix.zip, mac) (push) Failing after 2s
|
2025-03-06 20:57:40 +10:00 |
|
|
|
bc03ffcc4c
|
rename to batrix
|
2025-03-06 20:35:58 +10:00 |
|
|
|
3d639c8592
|
tweak camera and hit direction angles
|
2025-03-06 13:27:31 +10:00 |
|
|
|
b42b978de5
|
enable areas_detect_static_bodies
|
2025-03-04 23:19:14 +10:00 |
|
|
|
c4e9a5a221
|
add custom audio listener to be closer to the player
|
2025-03-04 23:10:29 +10:00 |
|
|
|
08bca13427
|
move player rotation to _physics_process
|
2025-03-04 20:31:05 +10:00 |
|
|
|
889a8e6857
|
add typed dictionaries
|
2025-03-04 20:23:08 +10:00 |
|
|
|
e7ffd00808
|
change tonemapping mode
|
2025-03-04 20:19:10 +10:00 |
|
|
|
deb0e4aa90
|
move camera _process to _physics_process
|
2025-03-04 20:15:26 +10:00 |
|
|
|
24671a4bdc
|
enable Jolt Physics
|
2025-03-04 20:00:50 +10:00 |
|
|
|
5275160477
|
redo run_r blend space
|
2025-03-04 19:57:21 +10:00 |
|
|
|
f75f7f27d1
|
migrate to Godot 4.4
|
2025-03-04 19:30:42 +10:00 |
|
|
|
381a43130a
|
make Music a singleton script instead of a scene
|
2025-03-03 22:14:09 +10:00 |
|
|
|
22b31bd766
|
add footsteps
|
2025-03-03 22:04:34 +10:00 |
|
|
|
d6895b49fa
|
added movement animations
|
2025-03-03 21:01:46 +10:00 |
|
|
|
e9686c02b0
|
set texture_mipmap_bias to -0.5
|
2025-03-03 14:17:06 +10:00 |
|
|
|
0835f66ac4
|
change dictionaries to inner classes in main_camera and cursor
|
2025-03-03 14:06:41 +10:00 |
|
|
|
a782d1e820
|
rename diffuse to albedo
|
2025-03-03 13:37:41 +10:00 |
|
|
|
69601419de
|
move current_monitor default setting to set_defaults
|
2025-03-03 13:34:42 +10:00 |
|
|
|
a4d47d0e64
|
add checking that mouse is within viewport for aiming
|
2025-03-02 15:32:57 +10:00 |
|
|
|
f956fe188a
|
add gpu info to debugger
|
2025-03-01 20:14:16 +10:00 |
|
|
|
e54ea071fc
|
add extra checks for getting controller button prompts
|
2025-03-01 19:54:27 +10:00 |
|