Commit Graph

102 Commits

Author SHA1 Message Date
d38d87f0a3 replace animation state machines with blend trees 2024-10-22 10:46:20 +10:00
285aacd6e4 change shadow decal color 2024-10-21 22:49:52 +10:00
392ec5372c add anthill model 2024-10-21 22:12:29 +10:00
493420acdd change cutoff freqs 2024-10-21 21:28:59 +10:00
f24419a86a add aphid poop sounds and plop animations 2024-10-21 21:25:27 +10:00
cb39aae3fd hide some spawners 2024-10-21 20:46:55 +10:00
e999c0002d add controlled unit move target indicator 2024-10-21 19:33:28 +10:00
2b7d7f2c5e add camera focusing 2024-10-21 19:16:06 +10:00
168a572fb7 fix aphid root bone variation 2024-10-21 18:56:36 +10:00
9e232a8fcc add bone size variation to aphids 2024-10-21 18:48:22 +10:00
0c5db39e9e add aphid texture 2024-10-21 18:18:32 +10:00
0711617853 add aht textures 2024-10-21 18:07:58 +10:00
863d6b409a replace realtime shadows with decal shadows 2024-10-21 16:36:24 +10:00
cd1bfd101c fix gatherer animation processing 2024-10-21 16:10:09 +10:00
737e1c7530 add unit movement sounds 2024-10-21 15:48:29 +10:00
941eeb941d add ant info popup animations 2024-10-21 14:16:56 +10:00
c40d2de56b add button animations and refactor ui animation functions 2024-10-21 13:35:56 +10:00
852e718a77 add ui opening and closing animations 2024-10-21 13:09:38 +10:00
237fffeb39 remove Anthill.tscn and leave anthill.tscn 2024-10-14 15:21:47 +10:00
d883f0bf49 remove Anthill.tscn and leave anthill.tscn 2024-10-14 15:21:33 +10:00
a4b4ff89eb refactor gathering 2024-10-13 22:35:48 +10:00
da6a66a07f delete honeydew_counter scene 2024-10-13 20:36:13 +10:00
2e1878b1fe move abstract unit classes into a separate directory and add ControlledAntUnit class 2024-10-13 20:01:14 +10:00
21017f9854 change counter and unit info texture handling 2024-10-13 17:31:33 +10:00
52517fac05 add a custom audio listener 2024-10-13 15:51:38 +10:00
a9aed09bfa create StaticNodeManager to hold all the nodes that need to get accessed globally 2024-10-13 15:17:31 +10:00
be13b9dbfb remove ding from initial spawn 2024-10-08 07:16:02 +10:00
b5e6a4cde0 rename AudioStreamPlayerPolyphonic to SoundEffectsPlayer 2024-10-08 06:53:45 +10:00
80ee24e986 add more sounds 2024-10-08 06:49:37 +10:00
a8e179d60c add gathering awaiting 2024-10-08 05:50:05 +10:00
f144e79ea5 make aphids spawn honeydew and make anthill spawn a start ant 2024-10-08 04:29:33 +10:00
4f6cd88eb0 update ui style 2024-10-08 03:53:38 +10:00
27461b1a7c add honeydew to bunch_spawner 2024-10-08 03:06:43 +10:00
a8da79707c create AudioStreamPlayerPolyphonic 2024-10-08 03:06:06 +10:00
ad331507e6 tweak collider sizes 2024-10-08 01:58:14 +10:00
2773f61d6d tweak collider sizes 2024-10-08 01:57:21 +10:00
6d99d8af1b rename AnimAdvanceIndicator 2024-10-08 01:53:51 +10:00
e46f6253d6 optimize animations and a some other stuff 2024-10-08 01:48:50 +10:00
638e4e2578 set unit animation to manual 2024-10-07 23:59:04 +10:00
6d3ddd7526 set aphid scene script 2024-10-07 23:44:23 +10:00
663af38d0e add honeydew normal map 2024-10-07 23:44:04 +10:00
0fba1ee78d remove items_manager and make honeydew searching tied to a position 2024-10-07 23:11:11 +10:00
50cb83ad7c make unit node inheritance hierarchy 2024-10-07 22:43:18 +10:00
25f2867ac6 replace Sprite3Ds with MeshInstances 2024-10-07 21:28:10 +10:00
f24fa3c99f add stress test ants 2024-10-07 21:10:12 +10:00
ae8a632ad6 add gathering_radius image 2024-10-07 20:43:03 +10:00
d0e80f7f0e remove test_unit 2024-10-07 20:41:46 +10:00
5f02da4338 add separate meshes for different ants and positions for holding items 2024-10-07 20:15:23 +10:00
b85047db4f add camera depth of field 2024-10-07 07:46:18 +10:00
969442d799 create BunchSpawner 2024-10-07 07:00:33 +10:00