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eb6a5538b8
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comment out deposit distance check
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2024-10-22 11:00:16 +10:00 |
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d38d87f0a3
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replace animation state machines with blend trees
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2024-10-22 10:46:20 +10:00 |
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bd7e67e6b0
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fix gathering state mess
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2024-10-21 23:13:49 +10:00 |
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d9f3216793
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fix offscreen units deselection
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2024-10-21 22:57:34 +10:00 |
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285aacd6e4
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change shadow decal color
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2024-10-21 22:49:52 +10:00 |
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392ec5372c
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add anthill model
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2024-10-21 22:12:29 +10:00 |
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493420acdd
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change cutoff freqs
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2024-10-21 21:28:59 +10:00 |
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f24419a86a
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add aphid poop sounds and plop animations
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2024-10-21 21:25:27 +10:00 |
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cb39aae3fd
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hide some spawners
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2024-10-21 20:46:55 +10:00 |
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b8ccd5bb36
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add ease to ambient audio cutoff_hz
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2024-10-21 20:45:21 +10:00 |
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4a48ba5706
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change move_target_indicator.global_position to nav_agent.get_final_position()
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2024-10-21 19:41:56 +10:00 |
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e999c0002d
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add controlled unit move target indicator
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2024-10-21 19:33:28 +10:00 |
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2b7d7f2c5e
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add camera focusing
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2024-10-21 19:16:06 +10:00 |
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168a572fb7
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fix aphid root bone variation
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2024-10-21 18:56:36 +10:00 |
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9e232a8fcc
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add bone size variation to aphids
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2024-10-21 18:48:22 +10:00 |
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0711617853
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add aht textures
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2024-10-21 18:07:58 +10:00 |
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04337f7563
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fix gathering finding nearest item
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2024-10-21 16:35:56 +10:00 |
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af6dafd54f
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increase wandering intervals
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2024-10-21 16:09:54 +10:00 |
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16463f9980
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fix gathering depositing distance and tweak audio import
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2024-10-21 15:55:14 +10:00 |
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737e1c7530
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add unit movement sounds
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2024-10-21 15:48:29 +10:00 |
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a080e96bb2
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add button sounds
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2024-10-21 14:44:45 +10:00 |
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941eeb941d
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add ant info popup animations
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2024-10-21 14:16:56 +10:00 |
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b684fe56f3
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prevent honeydew counter from reinitializing
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2024-10-21 14:16:30 +10:00 |
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c40d2de56b
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add button animations and refactor ui animation functions
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2024-10-21 13:35:56 +10:00 |
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852e718a77
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add ui opening and closing animations
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2024-10-21 13:09:38 +10:00 |
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fc7cb75b23
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improve debug manager
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2024-10-16 14:25:56 +10:00 |
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d8486dac72
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add bone scale variation to ants
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2024-10-13 23:49:11 +10:00 |
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e2064442b1
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add bone scale variation to ants
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2024-10-13 23:48:22 +10:00 |
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2652d34b97
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separate awaiting into WAITING_FOR_NEW_ITEMS and WAITING_FOR_MORE_SPACE
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2024-10-13 23:27:34 +10:00 |
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27ee586028
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rename honeydew moving to tweening
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2024-10-13 22:39:55 +10:00 |
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a4b4ff89eb
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refactor gathering
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2024-10-13 22:35:48 +10:00 |
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58a231d02a
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refactor ControlledUnit
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2024-10-13 21:41:12 +10:00 |
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bdf05d5479
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refactor Interactable and Unit
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2024-10-13 21:27:53 +10:00 |
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6cff7362fc
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tweak comments
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2024-10-13 21:07:35 +10:00 |
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18ca7c6c09
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fix units not being controlled when off screen
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2024-10-13 20:53:21 +10:00 |
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d89c177521
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remove the whole frustrum collider from SelectionManager and make units add themselves to visible
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2024-10-13 20:47:58 +10:00 |
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2e66680d52
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replace ' with "
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2024-10-13 20:41:13 +10:00 |
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b5264c39f7
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fix var name in BunchSpawner
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2024-10-13 20:38:35 +10:00 |
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da6a66a07f
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delete honeydew_counter scene
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2024-10-13 20:36:13 +10:00 |
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13ddbc8bd3
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prefix private variables with _
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2024-10-13 20:28:25 +10:00 |
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2e1878b1fe
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move abstract unit classes into a separate directory and add ControlledAntUnit class
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2024-10-13 20:01:14 +10:00 |
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0f9b20912e
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add more comments
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2024-10-13 19:57:25 +10:00 |
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7b069f062c
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add comments to managers
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2024-10-13 19:52:21 +10:00 |
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c1df8daf5f
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rename input toggle_camera_navigation to toggle_confinement
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2024-10-13 19:45:54 +10:00 |
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deaed96117
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refactor BunchSpawner
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2024-10-13 19:43:58 +10:00 |
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d207ac4fdc
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change ZOOMED_OUT_CUTOFF
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2024-10-13 19:43:49 +10:00 |
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21017f9854
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change counter and unit info texture handling
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2024-10-13 17:31:33 +10:00 |
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8f510fd370
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camera tweaks
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2024-10-13 15:53:51 +10:00 |
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52517fac05
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add a custom audio listener
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2024-10-13 15:51:38 +10:00 |
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ae63c97277
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refactor camera
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2024-10-13 15:36:54 +10:00 |
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